DeletedUser4483
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If the Fire/Aureate/Storm Phoenix Building is offered for crafting, so should be the Phoenix Artefact, and yet I didn't see any.
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The Artifacts can't be crafted but can be won at events. If you won one in an event but lacked the base prize you couldn't use it.If the Fire/Aureate/Storm Phoenix Building is offered for crafting, so should be the Phoenix Artefact, and yet I didn't see any.
Dear Humans and Elves,
Today we have updated the rewards available from the Spire of Eternity on Beta! It is now possible to receive a Teleport Building Spell, which can be used to teleport a building into the inventory. This Spell works on many buildings, with some exceptions, such as Settlement buildings, Main Hall, Trader, Ancient Wonders, and some more.
The Teleport Spell is exclusively available via the Spire of Eternity, and can be found in some Encounters in the Spire, including some early ones, Boss Encounters, and it is a potential reward in Mystery Chests. The Teleport Building Spell replaces some other rewards from these Chests.
Balancing
In adition, the "Scout 1 province" quest without an alternative now got the alternative "OR Research 1 Technology".
Based on early event feedback and the concern that not all players will have sufficient time to max out their production buildings for specific quests, we have reacted and enabled the following change on Beta already: Workshop production quests with requirements for a minimum building level have been adapted to not require the minimum available level from the previous Chapter (current Chapter-1) but instead from 3 Chapters ago (current Chapter-3). These values might still change as we monitor analytics data on the event and player progression. In adition, the "Scout 1 province" quest without an alternative now got the alternative "OR Research 1 Technology".
I don't think this is going to work because they've already put people into a situation where they wished to delete all their top level T1 manufactories (in some cases). The solution to level 1 boosted buildings being different sizes can't ever be to use higher level buildings because that implies one massive sweeping assumption that people all have the exact same number of T1 high level manufactories. If we don't (and we don't) then it is always going to create more of an iniquity than the previous system.Balancing for the new event
Based on early event feedback and the concern that not all players will have sufficient time to max out their production buildings for specific quests, we have reacted and enabled the following change on Beta already: Workshop production quests with requirements for a minimum building level have been adapted to not require the minimum available level from the previous Chapter (current Chapter-1) but instead from 3 Chapters ago (current Chapter-3). These values might still change as we monitor analytics data on the event and player progression. In addition, the "Scout 1 province" quest without an alternative now got the alternative "OR Research 1 Technology".
In addition, the "Scout 1 province" quest without an alternative now got the alternative...
..."OR Research 1 Technology".
So I'm going to get stuck on scouts of approaching 4 days
Yes, sooo nice. Tomorrow i will be at the same spot, or later this day ;-)YAY! The devs do listen
Oh... don't want to be ungrateful, but... I'm afraid this will not help me much... with no technologies left to research
View attachment 3945
I dream of scouts being that fast
5 days and some hours atm
"... or research 1 Technology"
Not so long ago. Inno. Development Meeting. "Boss, people complain that players who don't have researched optional squad upgrades have an advantage in tournaments!" Boss: "Force them to research it". Dev: "But how?". Boss, pulling out Event feedback notes: "I have an idea..."