Yes agreed the quests are too repetitive and require too much diversion from normal game patterns to be worthwhile given the prizes on offer. 7 days is also too long, 3 or 4 would be fine.
Suggested improvements are to have
- a fellowship treasury into which fellows could deposit their badges and items which could then be better managed by the fellowship as a whole.
- more variety in the requurements for a badge or item (some good ideas already posted by others).
- badges that can be made by several fellows working together.
I agree about your treasury suggestion : we have some fellows in different timezones (like East Europe, Australia and New Zealand, perhaps some US too) and to be able to use their badges, we had to spend the whole last day waiting them to connect, filling some pits to open others where they could put their badges in... this was an exhausting job for those who had to save their badges until the last moment...
What a lot of these people that are complaining about diamond buying players seem to forget is that without those diamond buyers Elvenar would not exist. The game needs those people that spend real money or there would be no funds to pay for development and pay wages. The choice to buy diamonds is there for everyone, nobody makes the diamond buyers buy diamonds and nobody stops the non buyers from buying, it is the same for all players. I expected all the top places in the FA to go to paying FS and had no problem with that. All the people that complain about the diamond players should actually be thanking them because without the diamond players there would be no game for the rest of us to play.
The problem isn't just black or white... I'm not complaining about some sponsoring Inno by buying buildings or anything that has no limited amount, they go higher and faster in the global ranking, who cares ?
The problem is that the FA is like a sport competition, only one 1st prize, this shouldn't be bought or it makes the competition a nonsense... would you watch at a football world cup or a Tour-de-France if you knew one of the team had already bought the first place ? What for ?
I might be a bit late here but here is the feedback from my fellowship on this event:
-Number the waypoints so it is easier to organise fellows
-Stop the mission boxes shifting/ allow quests no. selection or make one goods and one workshop
-Have the items inventory icon available on your world page
-Make the bottomless pit central on the page
-Only show diamond costs if you attempt to donate an item you don’t have-
-Make the number of items made selectable or automatic, so you don’t have to scroll round again and again when you have made multiple of the same quota.
Lot of good ideas there... I've greened my favourite ones
OK, so now it's over, where can we see all the results?
Nowhere once the FA is finished... perhaps another good idea to have it displayed somewhere until next FA ?
Thanks for the advertising, dude
at the end in the pool there should of been a place that you could put all the badges you got to go toward points as they were not used and I had few badges that were not needed and I quest a few people were in the same boat
+ 1 (thumb up !) I like the ecological idea of recycling unused outdated things
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1. Having to cycle through the tasks to get to the one you need is extremely tiresome - a drop-down menu would be better
2. The event went on too long and became boring
3. Having 24 hour tasks in the bottomless pit part was unfair and made me lose interest in it entirely
4. Not having chat working reliably during a team-based event was beyond stupid
5. The prizes are really pathetic for such a large amount of work
6. Events like this are extremely time-consuming and require a great deal of online time to harvest goods, so are difficult to fit into RL. For this reason they really need to be not run too often - maybe once every 3 months or something. More often than that, and I probably won't participate.
It *was* fun to have more interaction within the FS, but that was really the only positive for me.
I've greened the ideas I fully share with you
It would be interesting to see how a Fellowship Adventure would play out if the option to purchase diamonds was removed.
Probably the most important point I've red here after the enhancement of the FS interactivity...
+ 5