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So if I understand this correctly they made all the level requirements the same now? Thus the -1 and -3 chapter is no longer valid? or is it still: "Sort of, maybe, possibly it isn't correct but we fly with it." As per below answer from a few days agoQuests - Quests requiring a specific building level have had some of the required levels adjusted to properly reflect the lowest available building level for either of the races for the respective Chapter.
The table's information is also shown in the popup on the actual Quest:
However, there will be slight variations as you pointed out due to the differences between Elves and Humans.
Sounds like they've gone with lowest-common-denominator.So if I understand this correctly they made all the level requirements the same now? Thus the -1 and 03 chapter is no longer valid? or is it still: "Sort of, maybe, possibly it isn't correct but we fly with it." As per below answer from a few days ago
It's a smart move, if I'd be them I'd be giving away magic buildings for free - in the early chapters. Once you have them, you will need to upgrade them - and that's certainly not free. And it's a lot harder to drop a magic building (FOMO again) than to never get it in the first place.I am curious as to why Inno would make these available for, what comes down to, free.
The point is that it can be. If you are going play this game, you are spending time on it anyway. Diamonds can be gained from spire, wishing wells and mystical objects. Not to mention that blueprints can be gotten from tournaments, once you can get into a fellowship that has the strenght to push for these.and that's certainly not free.
Sure. From that perspective, gaining magic buildings - just as upgrading them - can be "free". You can certainly collect enough diamonds to buy MR or MW - it is just usually not a great use of diamonds, until perhaps quite a bit later in the game. But time is the ultimate currency in this game, you can gain just about anything here if you spend enough time, even with very few resources. The only exception to that is decaying goods.The point is that it can be. If you are going play this game, you are spending time on it anyway. Diamonds can be gained from spire, wishing wells and mystical objects. Not to mention that blueprints can be gotten from tournaments, once you can get into a fellowship that has the strenght to push for these.
The only thing you need is time. So I suppose Inno is banking on people's impatience.
Ditto. Plus I would've preferred BPs or RRs instead. One can only maintain a given amount of magical and event buildings up to date without having to spend diamonds to make up for the missing BPs / RRs... so I feel this is just another ploy to get us into spending diamonds. If it's replacing PPs, whatever - they seemed to the design the Elvenar chapter as to make them useless up until the end anyway, and it's fair to assume we're all sitting on a huge pile of them. But if it's replacing set buildings or even time boosters, then meh.If its replacing Spire buildings I'm not impressed, if its replacing the odds of Portal Profits though which can be won elsewhere, then I'm all in favour!
And yet there's people complaining that they can't get 10 chests a week on the forums, and the silent majority who doesn't manage to get them doesn't even read the forums, but it's easy to figure out the numbers by scrounging through elvenstats. Also, there's the matter of newer players not getting the firechicken (sure it's craftable now, but what about stages?) and/or whining about not being able to get bears.If you're not winning 10 chests every week and getting a BP for a free upgrade, then you don't want to. Its absurdly easy now with fire chickens brown bears etc. 3k tourney points used to be a top 5 finish, back then your argument had weight. These prizes are going to be rare enough folks will only get a few at best, no one is going to be able to stack their city with 20 MR and 5 MW for free.
Ehm, no. You would be correct if "adding" would indeed be just that - adding. But I am pretty sure that in order to add something to the existing chests, they will need to remove something. And I for one would much rather have just about anything else than MW/MR (well, probably not coin instants).The only players who don't benefit from adding MW/MR to the spire are those who have already bought all they need. Everyone else is better off.
Let me rephrase: there's people complaining they can't find a 10-chest FS but would want to. That winning 10 chests is easy wasn't even being questioned... and a large number of 10-chest FSs set their bar at 1000 points or even lower. Not that it matters, as such players tend to go well above those limits without anyone cracking a whip behind them. What I'm saying is that there's a large number of players who for various reasons, especially such as those I underlined in your comment, would benefit more from a more diluted and approach, such as more diamonds and/or RR/BP (or even fractions of BPs, what's a new currency to implement, kind of like multiple RRs are required according to squares?). And more importantly, that'd make them immune from being tempted by spending cash to upgrade their magic buildings - by having their FOMO exploited, in other words.No one can win 10 chests a week on their own. But if you are motivated, 1600 points per week and an FS move is simple. I reiterate - if you're not winning 10 chests its not a priority for you. Not everyone achieves relatively simple goals, some don't want to, like their current FS too much etc. That doesn't mean the goal itself isn't easy.