I have rather different feedback on the Misty Forest Event from the general consensus here, but this is for a few quite personal reasons, so I don't expect to find much agreement. Still, I have never yet provided any Event Feedback, and I may as well start now - if only because the Servers are so unreliable tonight (frequently down, and if not, I'm seeing 'Stream Error' every few minutes, or even back-to-back), so I'm at a bit of a nocturnal loose end.
Firstly : I am perhaps in a minority in that I am not yet tired of seeing Evolving Buildings as Grand Prizes in Events, and I have, in fact, always preferred them to the larger footprint of Sets - which I often feel 'obliged' to place if their output is good enough (even with additional Set parts, if I can win them), even though this compromises my self-limited space. Another reason why I prefer Evolving Buildings is the fact that their generally smaller-than-Sets footprint means that those which are outstanding are cheaper to upgrade in terms of RRs than most Sets. It is also much easier to place several 4 x 4 Evolving Buildings in a row than it is to try to fit odd-shaped Sets around other Buildings; as a person who really does not enjoy the obligatory rearrangement of buildings due to size/shape Chapter-based changes, this is a third advantage. For these same reasons, and if the choice is between
nothing but Evolving Buildings or Sets in terms of Grand Prizes, I would prefer Evolving Buildings to continue to be offered. Of course, if a new
and better alternative is offered, I am not so fond of Evolving Buildings that I would wish them to be retained instead.
Secondly : I am probably in an even smaller minority in that I have played a very similar version of the Misty Forest Maze game in other online games for long enough (the idea has been around for at least four years) that I understand well how to use the Lights, which prizes are worth revealing with Lights, etc. For this reason - and with apologies to Fate, whom I am not trying to tempt! - I anticipate earning enough Cats to fully evolve the Witch's Hut, and if I should fall short, I am fortunate to be in a supportive Fellowship which usually does well in FAs, so there is that option (although I am in the majority which believes that it should never be actually
necessary to obtain missing Artifacts by this route; if an Event requires Artifacts, or anything else, then it should be possible for all players to obtain all such items from the Event itself, not by another
and unrelated method).
Thirdly, and due to a combination of (a) pre-knowing how the Misty Forest Maze works; (b) having the good fortune to be online often enough to complete all Event Quests in good time and also to collect a reasonable number of City-scattered Event Currency; (c) determined self-rationing of attempts at the Forest Maze to
only those days with the four or five statistically best Daily Prizes available; and (d) last but
not at all least, having good fortune with RNG (for once! I usually fail badly there...), I have actually managed to win, so far, 6 x Daily Prizes which I very much wanted, including 2 x double identical Buildings (intentionally), as well as a decent number of KPs and a few handy Troop Instants, which I find quite useful now that the Tournaments require even more Troops than the Spire (and, for me, all of the Barracks Ranged types, which Troop Instants can provide). Once again with a plea to Fate not to stomp on my success so far, I hope to win perhaps one or the other of the final two Buildings I have in my sights, since I still have some Lights, plus enough Event Currency left (and still yet to earn) to be able to buy another 2+ large packs of Lights.
None of the above is intended to annoy or to 'gloat at' those players who do not have the unfair and arbitrary advantages of (a) long practice with Misty Forest Maze-type games, (b) more time online than most can devote, and/or (c) random luck in the RNG rolls which award the Daily Prizes, and as well as some 'filler' prizes which I find useful, I have also won more 'fillers' which I do not find of use, especially small Coin and Supplies Instants and Runes for AWs which I will never place. I am simply giving honest Feedback from my own perspective, and if I could share the luck around, I certainly would. As a side-note, I am not a fan of the use of RNG in the awarding of any Event Prizes, in any game, but I am certain that InnoGames will continue to use the RNG system, even though I am just as certain that offering 100% chances to obtain each Daily Prize at a fixed Event Currency price would make the majority of the playerbase generally happier and more Event-positive. I assume that the RNG system raises a lot of revenue, because it is genuinely thrilling or pleasing only for those who like to gamble, which is not a common trait in players of a slow strategy game.
Finally, I know that I will be in the large majority when I say that I very much appreciate the artwork of this Event, and I particularly like the Witch's Hut, which not only looks lovely
and acceptably 'complete' at all of its stages of Evolution (as is rare for Evolving Buildings), but which is the most attractive Evolving Building - and one of the most attractive Buildings of any kind in the game, in my view - which we have yet seen. The other new Buildings on offer as Daily Prizes are also conspicuously excellent in their artwork, and I would like to join those who have already congratulated the game's graphic artists. However, and precisely because the artwork is so good this time, I do have one complaint about the Event, which is the fact that I have not felt able to try to win any of the newly designed Event buildings, due to (a) the mainly very low chances of winning
any Daily Prizes (the lowest chances, overall, of any Event in the past 2½ years), and (b) the fact that the returning older Buildings are all superior in statistics, some of them very much so, to any of the newly designed Buildings. This is a great shame, and I do think it is long past time for the artists' consistently excellent work to be matched by stats which make the new Buildings - which they so carefully design - mathematically worth placing in one's always-limited City space.
Overall, and with the provisos that the chances of winning Daily Prizes are far too low, the 'filler' prizes are too much on the low-value side in return for the (considerable) effort of winning them, and the system of awarding Daily Prizes by RNG
at all should, I believe, be replaced by 'buying' them at fixed, pre-stated Event Currency prices, I would prefer to see this type of Event over any other type of Event which has yet appeared in the game.
I am aware that this type of Event has been ported across from FoE (as is much of Elvenar, and as more probably will be), but still, I am grateful to the developers and designers for introducing something which I personally find much more enjoyable than the 'Three Chests' system. I have
nothing good to say about the notorious 'shuffleboard' system, although I am sure my view on this will have no influence on whether it reappears or not.
As ever, apologies for the very long post... if anyone has actually managed to wade through it and get this far!