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  1. Closed | Contact Support Hardware acceleration error

    the game complains about hardware acceleration however it is on. It doesn't start at all in Firefox browsers: Firefox 79.0 Firefox 88.0 It starts in Chromium but takes 3 minutes then everything is very slow: Chromium 90.0.4412.0
  2. Closed | Archived FA green check mark still doesn't work correctly

    it is written in the Version 1.122 release note that "Fellowship Adventures - The green check mark showing Fellowship Adventure badges are ready to collect is now correctly displayed". It is unfortunately not true. It works better but not working correctly in every case. For example you do...
  3. 2 tournament players wanted!

    We are a tournament oriented fellowship where we unlock 12 chests every week. We are a good team working hard together while being supportive. Even though we have 24 members, we are looking for 2 more motivated tournament oriented players since 2 of us will retire soon. We want you if you are...
  4. FA improvements 4 - FA integration into AW KP research tab

    When I add AW KP to an AW I can get badges. If a player does tournament and craft KP instances then sometimes there are 40KP in their bar they can add to their AW. However the FA counts only 1 badge if you add 40. So you have to press the 1KP button 10 times then you have to leave the AW...
  5. FA improvements 3 - Fellowship badge store

    The FA is not equal for every FS since some live almost the same timezone others live very different time zones. If different members work on different badges then the time zones make their progression slower comparing to others. Also there are active fellows who put many easy badges into the...
  6. FA improvements 2 - opening the stages

    only mages should be allowed to open the next stage or there should be a dropdown in the FS settings where the archmage/mages can set the minimum role needed to open the next stage.
  7. FA improvements 1 - badge collector bugfix

    The FA badge collector is full with bug in Chrome. It displays question mark if 2 badges are ready and many times still display question mark when a badge is ready. Man always has to check it whether there is any badge that can be collected
  8. Congratulation & Awesome windows

    It happens several times that the game wants to inform the player about something and for this reason a new modal window is opened which has to be closed with a click. Is it possible to eliminate the unnecessary windows and clicks in the game and make the UI more user friend? When you solve an...
  9. Removing/disabling bubble (message)s in game view

    These bubble (message)s pop up with the goods you spent every time in the "game view" and below the coins- and tools bar. There could be 24 of them at the same time on the window. 6+6 below the coins- and tools bar and 12 others in the game view. These bubbles are usually block the effective...
  10. AW KP swap threads

    Many FS use AW KP swap threads which results mistakes because the messaging threads don't guarantee that: the AW can accept the claimed amount of KP (then it needs extra communication to clarify it) the next player put the KP into the right player's AW the next player put the KP into the right...
  11. Accessing instants

    Spire: would be good to be able to use instants in the Spire and wouldn't need to jump out, open the inventory, click the instants tab, call the instant, go back to the Spire and start a new convincing World map: if I need more coins or supply I have to return home, open the inventory, click the...
  12. Separated trading and NH notification history

    Trading and NH notification history should be separated from each other because if I trade a lot then it generates a lot of notifications in the history. This way I see less NH notifications and I lose the chance to give NH easily. Then I have to visit my neighbors one by one and give them NH...
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