The orginal info I got from Beta was:
> Your weekly imbalance allowance is 560 points and your base imbalanced allowance is 2,840
> Seems limit is increased by 80 every day (at the time when resources decay).
Is this no longer valid?
Marindor in Beta asked us NOT to discuss the lock in detail; they have no intention of telling us exactly which criteria they are applying to activate it - because then 'cheats' armed with that knowledge would know how to manipulate the system to their advantage!!
My own general comments:
1. I believe in keeping things ultra-simple! That way the game is fun, not work. Accordingly we are just continuing as usual with our Endless Chain swap threads - they are the simplest and fairest, despite the complicated other bells-and-whistles systems that people are dreaming up. Even more so with the new Rune Shard system, because you get 15 KP from a Rune Shard when donating to a friend and only 10 when giving to yourself. This is even more reason NEVER to put ANY KP into your own wonders and rather put all your surplus KP into swaps to gain bonuses, which I have been advocating for years!! KP in your own Wonder has zero chance of giving a bonus; swapping it with another player there is a good chance that one day you will get something nice in return.
2. Because older active players like myself have several hundred of the Rune Shards for early-level wonders like Abyss, Needles, etc., etc., I went through the entire fellowship and gave everyone 10 each as a present! If everyone does that, everyone can get their useful wonders to a high level immediately, without having yet another special system and yet another set of bothersome fellowship 'rules'.
Remember that you should NOT upgrade 'junk wonders' because they increase your side-event expenses without making your city much stronger.
3. The lock only applies to people who receive a lot more KP than they are giving. It does NOT apply to donating your Rune Shards to yourself - which is highly NOT recommended.
This system was put in place to slow down people who have 'Push Accounts' which are not allowed - small alternate cities that exist ONLY to feed KP and goods to the main account. When your income of KP is much more than your expenditure to others, the game puts a temporary lock on you which seems to go away after a day. You can also unlock the block by giving some KP to other players, or by swapping equal amounts with another player.
4. In our group we have 5, 10, 20, 30, 60 and 120 KP swap threads and everyone is free to contribute as and when they have excess KP. Obviously, with the new system, the three last threads are EXTREMELY busy - because they are easily divisible by 15!! So no need to create special new threads!!