SkyRider99
Mentor
My envy runneth overIn one city last week I got three on one floor.
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My envy runneth overIn one city last week I got three on one floor.
In one city last week I got three on one floor.
My worst run was 1 DA in 4 months or so, it came back to me eventually.I had a period like that when I would get 0 or just 1 MC per Spire for quite a while (maybe a month or a bit more, it was quite frustrating), then it got back to normal and I'd get at least 1 or 2 MC per Spire often more. So it can happen but shouldn't be something that happens all the time.
Speaking of the Spire, has anyone noticed getting less DAs? I can go 2 or 3 Spires without seeing a single one.
Yes, unfortunately, it can take thousands of years for RNG to hit average and then it can only hit it once.
The Spire mixed up and sent you one of mine!In one city last week I got three on one floor.
Well one of my 2 cities is currently (and sadly) trying to break that 4 months record of yours while the other one is just somewhat unlucky and getting about 1 every 3 weeks or so.My worst run was 1 DA in 4 months or so, it came back to me eventually.
I am currently hovering around 10 of them.
Well one of my 2 cities is currently (and sadly) trying to break that 4 months record of yours while the other one is just somewhat unlucky and getting about 1 every 3 weeks or so.
Yeah in a theoretical universe it can teake a theoretical trillion years and thats where most RNG haters hide behind.
The issue is that at some point it's more likly to be hit by lightning a car and a train on the same day is much more likely to happen.
Depending on the chances you get odds even out pretty quickly.
Statistics is a theoretical universe. It's not an exact science, it shows the odds of things happening but it doesn't show what WILL happen. In reality, there's a minority of players that get extreme cases of RNG. And I believe that minorities shouldn't get ignored. Every player should get overall fair/same treatment based on their contribution.
I'm not saying to fully eliminate RNG as I have already explained. I am saying to eliminate extreme cases of RNG to make it more fair for everyone or use it to guarantee one prize out of a certain selection of prizes. This way the odds of actually hitting the average will increase considerably.
Not to mention the sips of clarity now.Thats where all those free diamonds for. you can buy a magic workshop, you can buy a magic house, you can use them to flip recipes in the academy for more combat buildings.
Thats where all those free diamonds for. you can buy a magic workshop, you can buy a magic house, you can use them to flip recipes in the academy for more combat buildings.
You can improve your odds in an event using those free diamonds.
So that mechanism already exist.
Extreme cases of RNG only exist on small scales do for example the magic workshop in the spire can have very odd results due to a limited numer of chances.
Your odds in a single event could be horrible (your choices also have a big influence on this which is often ignored)
The more opportunities you get the lower the odds are you are an extreme case(both up and down). as some point extreme cases only exists in theory no longer in practise. and that happens way faster than most would admit.
The only issue might be what happened to me in the past as a pro gamer
During a particular season I had extremely bad luck at tournaments I wanted to win. like really bad luck.
At the same time I won everything at the other tournaments, including from positions I should have never won. dwawing certain cards with a ~1/20-1/40 chance in a certain order 4 times in a row as the only way to win and I won.
The moral is I felt very very unlucky that season, but overall I wasn't it was just that the timing was particulary bad.
Hi folk.
You cannot delete extremes from a random set as it would no longer be random.
Neither can you 'balance out' two random sets as one set would no longer be random.
What some of yo are asking for is mathematically impossible.
Just saying
There is a difference between math and reality.Hi folk.
You cannot delete extremes from a random set as it would no longer be random.
Neither can you 'balance out' two random sets as one set would no longer be random.
What some of yo are asking for is mathematically impossible.
Just saying
If that's right, then 1 in 1,000 isn't impossibly low. That's significant enough that every single week some people won't be getting a mystery chest at all.Basically, there's roughly a 10% chance you finish a level without getting a mystery chest on it.
That's a 0.1% chance of finishing all three levels without one.
Might seem impossibly low, but with the number of people playing (no idea how many finish the Spire each week), I'd guess that every week, someone somewhere gets to the top without getting a single mystery chest...
I'm not sure it is. That is the point I was trying to get over.As long it is doable it's fine by me