DeletedUser501
Enchanter
It is a problem with swap threads - they are fixed size and don't accommodate either small OR large amounts. By small, I mean if I can't do research because I'm stuck on portal stuff, and have 7kp in my bar in the evening, I can't just put it into the kp system. We have a 5kp train, so I can put 5kp in there - the other 2 can't go in there. And for large, as Dunkel says you can have 100kp etc trains. The actual limit rather depends on your FS and activity, but I don't think anyone has systems that will take more than about 200kp at once - which would cope with 1 tourney round of 50 provinces. If doing more than that (especially if doing the entire tourney at once with a max timewarp), you're going to be stuck. And many FS will have trains that can hold less than 200kp. In practice trains will cope for most people, but not everyone all the time
Personally if I've flooded the train I'm just donating the rest to myself - or maybe playing the 1kp game with some of it (which will then trickle back in as 5kp instants during the week).
It is an advantage of both WS and net0 that they can accept a (near) infinite input of KP at any time. (OK WS is limited, but with reserves it can be thousands)
- I literally have been in 2 FSs where we was exchanging 280kp in one and 230kp in another. My tactic was taking all the available threads at once ( (100, 50, 40, 30, 20, 15, 10, 7, 5, 3).
- I was doing around 65provs x 6 stars in the last fellowship I was, and all my KP from tourney and KP hunting, using KP threads, was gone in the first 2/3 days, I was advancing real fast in therms of AWs progression.
- Yes, but Wonder society system you must to wait to be your turn and after your AW is full, you´ve got to wait even more to be allowed to upgrade your targeted AW, so it is slow in my experience. In contrast in the Swap threads you can upgrade as many AWs as you want in any moment.
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