Pauly7
Magus
I've looked at the numbers from the Air Traders Set and I've come to the conclusion that I can't really imagine anyone having a good reason for building it, save perhaps for some people in low chapters if they have the space.
Of the 5 buildings, the two that produce supplies and coins are worthless. Their output is less than a chapter level residence or workshop. I considered that the most sensible thing would be to build the other three buildings in a 4x5 rectangle. Doing this still gives the maximum goods set bonuses and you only miss out on a couple of KP and the aforementioned supplies/coins. However... even like this it offers less T2 goods than a manufactory a couple of chapters behind.
Thinking outside the box I suppose it may work for people needing to save on the population that building manufactories would cost. I think that's the only time it would even become something to consider.
I will wait to see, but unless they beef these numbers up before it hits the live servers then I don't see much point to it. The culture/pop daily prizes that I've seen so far also struggle to offer as much population as residences. I was slightly intrigued by the Orc Ship, but that only matches the Orc Nest for output and doesn't have the same early-collect option.
It's been discussed before that event prizes are less good because of double the number of events, but if the buildings are half as good then having twice as many does not make up for it.
Of the 5 buildings, the two that produce supplies and coins are worthless. Their output is less than a chapter level residence or workshop. I considered that the most sensible thing would be to build the other three buildings in a 4x5 rectangle. Doing this still gives the maximum goods set bonuses and you only miss out on a couple of KP and the aforementioned supplies/coins. However... even like this it offers less T2 goods than a manufactory a couple of chapters behind.
Thinking outside the box I suppose it may work for people needing to save on the population that building manufactories would cost. I think that's the only time it would even become something to consider.
I will wait to see, but unless they beef these numbers up before it hits the live servers then I don't see much point to it. The culture/pop daily prizes that I've seen so far also struggle to offer as much population as residences. I was slightly intrigued by the Orc Ship, but that only matches the Orc Nest for output and doesn't have the same early-collect option.
It's been discussed before that event prizes are less good because of double the number of events, but if the buildings are half as good then having twice as many does not make up for it.