Timneh
Artisan
In my area marble is in high demand, planks are a dime a dozen, steel is somewhat wanted but usually for a cross tiered trade. crystal is easy to come by and seems to be a throwaway commodity and there seem to be many willing to trade in elixir. My boosted goods are steel, crystal and elixir so using the trader is difficult if not next to impossible. I used to trade 2/1 as a 3* trade all the time but now need to back off from this due to dwindling supplies. I like to help my fellowship and even my neighbours but it's getting harder to do and still enjoy the game. I'm down to 19000 marble which won't last me long at my stage of the game. I gave up on the valentines quest when I had to scout 2 provinces because that would have taken me 5 days and I couldn't see me finishing the quests. I get 325 goods at a time from the trader with a level 1 starting price of 130k and no way to adjust what I might need and when - this is where the trader falls down imo.
The last two posts on this thread by Muf-Muf would indicate that Inno have realised just how much this change to the wholesaler is disliked and a lot of feedback has been collected. Now we need to hope that feedback has been passed on to the devs so they can see what needs to be done to improve it. Any changes are not going to happen overnight so it would be really nice if we could have the old wholesaler back while they sort things out but i personnally can't see that happening.