DeletedUser1353
Guest
So I decided to build a Mercenary Camp yesterday, mostly to see what kind of stats the units produced there have (because the wiki still doesn't have them.. surprise!). And I was thinking the ranger might be the salvation against these tough fights we have in the provinces right now, but I must say I'm dissapointed.
I compared him to my current light range unit, the Master xbowman.
The ranger has "strike back", but that wont really do much if he gets oneshot because of his super low health.
He also has 1 more movement range, which could have its uses.
And he has 1 more initiative.
My conclusion is that even with the added movement and strikeback he's still not on par with the xbowman because of his lower damage and much lower health. And ofcourse the xbowman has a spell that gives -20% dmg to enemies for 3 rounds.
Having 20 initiative (highest in the game I think?) means that he will always move first, but he will also always be targeted first by enemies. There is almost always a wardog, orc or archer squad in enemy provinces, and if they even get one hit off on a ranger squad it will be so crippled (because of low health) that its useless for the rest of the fight or dead.
Suggestion: Add a spell (maybe +dmg?) and add more health, I think he should have more than the crossbowman.
What do you people think about this unit?