Sir Derf
Adept
So, what can/does it take to complete all maps on all 3 Maps?
Let's start with a plain vanilla analysis - no pre-production.
6 days, 6 hours, or total 150 hours, to make the following:
A Fellowship could complete all three Maps with a total of 1+2+4+2+20=29 sets of Workshops and 3+7+15+17=42 sets of Manufactories. That's 145 Workshops and 42 each of Marble, Steel and Planks.
Looking at the sub-day productions...
We've got a problem with being maximally efficient with overnight production of Workshops. We should need only 9 sets of Workshops, but we only need 26 Farmers, which under-utilizes our Workshops. Three overnights gives us all the Farmers we need, and running those 9 for 3 nights on Carpenters loses us 9*3*6=162 set-hours. Well, after considering the production of 13.5 Carpenter Badges, that leaves
That's 11 sets of Workshops, not the 9 we thought we needed.
10 sets of Manus working overnight for 6 nights produce 60 Bracelets. For the reaming 96 hours, that leaves
So, in total, for a minimum clearance of all three Maps and no pre-production, a Fellowship need only:
31 sets, 155 Workshops and 42 sets, 42 each Marble, Steel and Planks Manufactories. 20 WS sets dedicated to Blacksmiths, 17 Manu sets dedicated to Necklaces and 15 Manu sets dedicated to Statues. The remaining 11 sets of Workshops should run 6 Farmers and 6 Carpenters overnight, and during the day, 1 should [Edit-hourly] alternate Brewers and Treants, 2 for Bakers and 9 for Carpenters. The remaining 10 sets of Manus should run Bracelets overnight and a ratio of 4:5 Flacon:Bracelet during the day.
Roughly speaking, that's a little more than 1 set of Workshops and a little less than 2 sets of Manus per fellow.
Let's start with a plain vanilla analysis - no pre-production.
6 days, 6 hours, or total 150 hours, to make the following:
Badge | Total | minimum rounded up | ||
---|---|---|---|---|
Brewer | 38 | 10 sets * 5 minutes | 1,900 set-minutes | <1 set for 150 hours |
Treant | 14 | 7 sets * 15 minutes | 1,470 set-minutes | <1 set for 150 hours |
Baker | 47 | 4 sets * 1 hour | 188 set-hours | 2 sets for 150 hours |
Carpenter | 89 | 2 sets * 3 hours | 534 set-hours | 4 sets for 150 hours |
Farmer | 26 | 1 set * 9 hour | 234 set-hours | 2 sets for 150 hours |
Blacksmith | 115 | 1 set * 24 hours | 115 set-days | 20 sets for 6 days |
Flacon | 126 | 1 set * 3 hours | 378 set-hours | 3 sets for 150 hours |
Bracelet | 110 | 1 set * 9 hours | 990 set-hours | 7 sets for 150 hours |
Necklace | 88 | 1 set * 24 hours | 88 set-days | 15 sets for 6 days |
Statue | 51 | 1 set * 48 hours | 102 set-days | 17 sets for 6 days |
A Fellowship could complete all three Maps with a total of 1+2+4+2+20=29 sets of Workshops and 3+7+15+17=42 sets of Manufactories. That's 145 Workshops and 42 each of Marble, Steel and Planks.
Looking at the sub-day productions...
We've got a problem with being maximally efficient with overnight production of Workshops. We should need only 9 sets of Workshops, but we only need 26 Farmers, which under-utilizes our Workshops. Three overnights gives us all the Farmers we need, and running those 9 for 3 nights on Carpenters loses us 9*3*6=162 set-hours. Well, after considering the production of 13.5 Carpenter Badges, that leaves
Badge | Total | minimum rounded up | ||
---|---|---|---|---|
Brewer | 38 | 10 sets * 5 minutes | 1,900 set-minutes | 1 set for 32 hours |
Treant | 14 | 7 sets * 15 minutes | 1,470 set-minutes | 1 set for 25 hours |
Baker | 47 | 4 sets * 1 hour | 188 set-hours | 2 sets for 96 hours |
Carpenter | 140.5 | 2 sets * 3 hours | 843 set-hours | 9 sets for 96 hours |
That's 11 sets of Workshops, not the 9 we thought we needed.
10 sets of Manus working overnight for 6 nights produce 60 Bracelets. For the reaming 96 hours, that leaves
Badge | Total | minimum rounded up | ||
---|---|---|---|---|
Flacon | 126 | 1 set * 3 hours | 378 set-hours | 4 sets for 96 hours |
Bracelet | 50 | 1 set * 9 hours | 450 set-hours | 5 sets for 90 hours |
So, in total, for a minimum clearance of all three Maps and no pre-production, a Fellowship need only:
31 sets, 155 Workshops and 42 sets, 42 each Marble, Steel and Planks Manufactories. 20 WS sets dedicated to Blacksmiths, 17 Manu sets dedicated to Necklaces and 15 Manu sets dedicated to Statues. The remaining 11 sets of Workshops should run 6 Farmers and 6 Carpenters overnight, and during the day, 1 should [Edit-hourly] alternate Brewers and Treants, 2 for Bakers and 9 for Carpenters. The remaining 10 sets of Manus should run Bracelets overnight and a ratio of 4:5 Flacon:Bracelet during the day.
Roughly speaking, that's a little more than 1 set of Workshops and a little less than 2 sets of Manus per fellow.
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