As my Beta colleagues will know, I've been quite dismissive of the whole thing, with the one exception of the Spire perk. That's very useful for any fellowship who doesn't already get a gold medal every week. (It may even be useful to them once the 4th floor of the Spire is released.)
Do u know something we don't know
or it's just an assumption?
KP perk - I guess this is OK, but a few extra KP a day doesn't excite me when doing a few extra easy tournament provinces would exceed that gain, plus fellowships need a little bit of extra complication in their lives by figuring out a way to administer the bonus KP (I.e. you can't give it to yourself and it can hinder existing swap systems.)
Few extra provinces aren't free. No matter how good you are in fighting, there's always some losses. KPs from this Perk are free.
It hinders only with Net0 system, others don't have a problem. People would donate those KP just as they did before, no head ache at all. It works just fine with Wonder Society system and Swap threads.
Also, don't forget that this perk (as well all others) are meant to help the whole FS not only a player. So, you might be able to get few extra KPs from various sources but that's just you, while others get nothing from your abilities.
In Beta (as you know) we already get 4 free KPs/ day = 100 free KPs/ day/ FS >> for a week are 700 free KPs. I would say that's pretty nice
Neighbourly help perk - Meh.
Not quite "meh". First, because Golden hands from ur fellows bring more XPs to your FS. Second, if the FS isn't very big or having lower chapter players, those tools from Golden hands are a great addition.