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most of the tasks can be done just in normal game play, and the end two prizes are not the only rewards there are instants for doing the tasks which used correctly can save lots of time and move you forward quickly. kps are also coming up.
yeah i dont get either why everyone is complaining, buying 17 KP is nothing .. neither are solving 40 encounters .. ppl who have 70h+ scouting time should use the 3min/15min/30min instant boosters to make it go quicker! its not like we just had a event .. they had time enough to prepare for this event!
Seriously, you think players should use 3min instants on 70 hour scouts just to win more instants - yes, that would make it go quicker
Seriously, you think players should use 3min instants on 70 hour scouts just to win more instants - yes, that would make it go quicker, using 20 or 30 will seriously impact on the length of time. Yes, it is like we just had an event, which finished on 23 October - 4 days before the Hallowe'en started. As for 17 KP being nothing, probably for someone who's reached Woodelves maybe - for some smaller players it's a big deal to find enough resources and /or coins to buy them. I cannot upgrade a building to 20, I cannot win any encounters for the same reason - I am not in orcs, but need them for the latter and need to be there for the former.
I absolutely agree with Jack Luyt, this event is mind numbingly boring. I find the need to build non-boosted goods goes against the one former ethos of this game, which was 'you don't need non-boosted, it's what trading is for'. This constant obsession the designers have for repetitive supplies tasks, from 97 beverages to 35 simple tools and 10 groceries - either you have to build unwanted w/s or spend time producing them - I don't want to sit at this game for up to two hours, or keep coming back in to reset the w/s. I dislike building and selling ws or goods just for event tasks - especially as it is at a loss. No, I don't care if I can afford it - I object to being forced into it.
Yes, I think the buildings are cool, but not enough that I want to dedicate so much time and effort to get them. I have a life outside this game and no, I don't want to have to spend hours preparing for an event, which should be about strategy and fun, not re-hashed tasks, because developers and designers don't seem able to move away from produce XX supplies, win XX encounters, gain XX relics, produce XX supplies. etc.
Love it!Of course it will be quicker .
Now, if only we could get the devs to change the "encounter" to "fight" so that the tournaments counted, maybe , just maybe we would have a solution.
Note to self, "drink more coffee"
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Any thoughts guys and gals.