DeletedUser
Guest
[Summary]: In battles, the players should always have the first move, or should have the option to surrender immediately after the start of fight before the computer attacks (aka the surrender button should be active at all times).*
*Edited by Zanyah on request of the OP - added the underlined part to the original text.
[Have you checked for similar ideas?]: Yes.
[Details]: No matter the level you city is, the army is not build up easily. So, as the battles become more difficult, the player must have care, not only what troupes sends in battle, but also their place. If you fight with your last discovered troupes (treants, golems, witches) and the game has a mixture of troupes, you can loose a troupe even before you start to fight. The surrender button is useful if you can press it, but I noticed that the button becomes inactive while the game attacks, so you have to take the hit, than wonder if it's worth to continue the fight.
[Reasons for Implementing]: A wrong troupe in wrong place can mean much more damage and possibly defeat, ergo more frustrations, not to mention less battles, this being translated as boring square 2.
[Balance]: None.
[Visual Aids]: N/A.
*Edited by Zanyah on request of the OP - added the underlined part to the original text.
[Have you checked for similar ideas?]: Yes.
[Details]: No matter the level you city is, the army is not build up easily. So, as the battles become more difficult, the player must have care, not only what troupes sends in battle, but also their place. If you fight with your last discovered troupes (treants, golems, witches) and the game has a mixture of troupes, you can loose a troupe even before you start to fight. The surrender button is useful if you can press it, but I noticed that the button becomes inactive while the game attacks, so you have to take the hit, than wonder if it's worth to continue the fight.
[Reasons for Implementing]: A wrong troupe in wrong place can mean much more damage and possibly defeat, ergo more frustrations, not to mention less battles, this being translated as boring square 2.
[Balance]: None.
[Visual Aids]: N/A.
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