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Closed | Archived Wrong label displayed when hovering buildings/icons


For long now, when hovering a building, at first time, you get another one's display, same for the game butons, the game also shows wrong goods "floating up to the top" when first collecting something... like if some value was only evaluated after it has been requested and displayed, and not after the request and before the displaying...


If you pause on a thing with a tooltip long enough for the app to recognise that you have stopped moving, but not long enough to actually display the tooltip, the next actual tooltip that gets displayed with have the text of the previous one.
You can force it by pointing to a building, waiting a short while (not long enough for the tip to arrive) and then move to another building.
The devs know about it, but can't fix it.