That's precisely my problem, if it's a bug that will be fixed I don't want the owl as 9k of sentient goods is not worth it. 22k on the other hand might be. But since it can't be teleported I don't want to build it before I'm sure it's not a temporary bug.
Ah, that's the gamble. In the case of the Main Docks they tried, but decided they didn't know how to fix it, so they decided to just forget about it as no one complains about getting too much of something, so it's likely the same may apply here. It would be different if it was giving out a lot of goods and they would be worried about game balance etc (game balance = less potential revenue for Inno), but if the Owl is giving out double the advertised goods then that's no less than it should be. Since this came up I thought - nah, even with double then that wouldn't persuade me to build it, so that says it all really.
Of course, if you build it, then they pull the rug out from under you, you could just delete it. They haven't made any indication that we will ever be able to teleport these buildings, so the likelihood is that you won't otherwise ever build it. We all know that it would be simple to change the coding to allow for it (I'm reminded about
@SoggyShorts referring to it as something that could be done in the time of a coffee break), but they don't make the change and don't say anything about it so that just makes me think they just don't want us to be able to teleport them. Since introducing the teleport spell now they're trying to just rein in its power by purposefully making it only effective on certain things.