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Because it is not in the game yet.I didn't see the announcement in the game! :-(
This event is already running on Beta.I've just noticed the following text in the announcement "At the same time, activated mana nodes are beginning to display strange patterns and errupt erratically." does that mean that our buildings that generate mana are going to behave "erratically", and what does that mean (in game terms)?
Do it.If I didn't have to do them to advance chapters, I would ditch every single armory, barracks and whatnot, and never ever touch them.
Doesn't that mean that negotiating is that much more expensive and all the provinces are "Hard"? (i.e. cost a lot more)Do it.
Then build more manufactories and upgrade the Mountain Halls hard. Skip all the non-mandatory Squad upgrades in the Knowledge Tree.
Going full merchant is a valid and highly effective strategy
No, the "Hard-ometer" has no direct impact on negotiation costs. The only thing that has impact on provinces, are the scout researches after opening the chapter-chests - these lower the difficulty (squad size/amount of enemies) and negotiation costs of unscouted regions. Your squad-size has no impact on the negotiation costs - for provinces at least.Doesn't that mean that negotiating is that much more expensive and all the provinces are "Hard"? (i.e. cost a lot more)
My city is at the end of Dwarves Chapter, have not done squad size upgrade 15 in chapter V (forgotten because it wasn't mandatory) and #19 that still need 21 KP.Doesn't that mean that negotiating is that much more expensive and all the provinces are "Hard"? (i.e. cost a lot more)