DeletedUser6046
Guest
Can I have a rant about the T1 quests. People like me with steel boos need DOUBLE space for these lvl1 steel factories, compared to planks and marble... Shouldn't the number of required T1 productions be adjusted to that?
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Very disappointed in this event. It's way too hard for the newer players. Inno seem to be aiming these events at the established players now. The last one had extra quests added because the beta players thought it was too easy.
There aren't enough quests to get the building fully evolved this time, but there are plenty of fragments when disenchantedIt's very hard for those late in the game also. 5 lots of scouting that will take me 15 days.
The last one had quests added as there were not enough to get a Phoenix fully upgraded.
Looks like Inno messed up with this one if it's no good for new players or the advanced ones either.It's very hard for those late in the game also. 5 lots of scouting that will take me 15 days.
The last one had quests added as there were not enough to get a Phoenix fully upgraded.
Why do some people think that every event's series of quests must be scaled the same for everyone, everytime?Looks like Inno messed up with this one if it's no good for new players or the advanced ones either.
That isn't what the majority of people are complaining about. Of course, some quests will be easier for some and harder for others based on a variety of factors but FIVE quests for "research 1 technology or scout 1 province" makes completing the event nigh on impossible for those who have completed constructs or are towards the end of the chapter. The same could be argued for those towards the end of some of the earlier chapters.Why do some people think that every event's series of quests must be scaled the same for everyone, everytime?
Why do some people think that every event's series of quests must be scaled the same for everyone, everytime?
That isn't what the majority of people are complaining about. Of course, some quests will be easier for some and harder for others based on a variety of factors but FIVE quests for "research 1 technology or scout 1 province" makes completing the event nigh on impossible for those who have completed constructs or are towards the end of the chapter. The same could be argued for those towards the end of some of the earlier chapters.
Why do some people (those who completed Constructs, towards the end of the chapter, or towards the end of some of the earlier chapters) think that every event must be scaled the same for everyone (able to be completed)?
And despite that, difficult as it might seem, it is still not impossible. Scouting takes 5 days each? Time them well, spend some instants, where's the problem?
Or, you could do some crafting. Since, in this event, it would appear that 4 out of 5 "Research 1 Tech of Scout 1 Province" have a bonus third choice, "or Gain 15 Vision Vapors".
I admit my every's were hyperbolic, and so could be straw-man-y. So let's look at your specific issue. Why is it unreasonable for this event, which lasts 25-ish days (June 4-June 29), to contain 5 specific quests that, for highly advanced players, can nominally take about 25 days to complete? Why is it unreasonable for highly advanced players to not be able to complete all the quests in time before this event ends? Why is it unreasonable for some players to not be able to complete all the quests in this event? Why?To the best of my knowledge they don't think that every event must be scaled the same. You've simply made that up so you can win a straw man argument. What they find unreasonable is the inclusion of what was 5 specific quests likely to take 20 - 25 days on their own.
If I was straw-manning, then you are also misrepresenting, as you left out the second half of my suggestion...As Tony has pointed out above, 5 lots of 5 days is 25 days so your exhortation to 'time them well' is not something I can take seriously.
Time them well, spend some instants, where's the problem?