Sir Derf
Adept
Coin badges shouldn't be built around bulk Coin Collection. What with the difference in scale between city collections and Neighborly Help, and then the ability of Coin Rains, this just doesn't scale or cap well. So, separate city collection from Neighborly Help, and drop Coin Rains. And to make City Collection more interesting, look at how the game treats currently uses Statues vs. Bracelets.
Split it up. Provide different, competing goals requiring separate strategies. Differentiate it across the three routes.
I propose splitting it into 3 new badges.
Purse of Plenty - Collect Coins from Residences n times
Grip of Gold - Collect x Coins from Residences
Chest of Coins - Receive a chest from Neighborly Help.
Purse of Plenty favors multiple (probably small) Residences, similar to how Statues favors multiple Manus.
Grip of Gold favors favors efficient (Magic and highly Upgraded) Residences, similar to how Bracelets favors upgraded, boosted Manus.
Chest of Coins maintains a need for Neighborly Help, but prevents the monotony of needing to visit your full list of Neighbors every day.
I also suggest that the RNG for the Neighborly Help chests be adjusted slightly... I don't want to force players with hundreds of Neighbors to have to visit every Neighbor every day, but I also don't think those same players should get all three chests within their first 10-20 Neighbors each day.
Split it up. Provide different, competing goals requiring separate strategies. Differentiate it across the three routes.
I propose splitting it into 3 new badges.
Purse of Plenty - Collect Coins from Residences n times
Grip of Gold - Collect x Coins from Residences
Chest of Coins - Receive a chest from Neighborly Help.
Purse of Plenty favors multiple (probably small) Residences, similar to how Statues favors multiple Manus.
Grip of Gold favors favors efficient (Magic and highly Upgraded) Residences, similar to how Bracelets favors upgraded, boosted Manus.
Chest of Coins maintains a need for Neighborly Help, but prevents the monotony of needing to visit your full list of Neighbors every day.
I also suggest that the RNG for the Neighborly Help chests be adjusted slightly... I don't want to force players with hundreds of Neighbors to have to visit every Neighbor every day, but I also don't think those same players should get all three chests within their first 10-20 Neighbors each day.