Kerzone
Dreamer
With new chapters coming online, 18 being released today ( and more in the pipeline) I'd like to raise the issue of the constant demand for space.
There are many demands on space, from housing and resource production through to culture and chapter specific buildings. One of my big bug-bears is the amount of space given over to the Ancient wonders. Including the new chapter you will need 768squares of space just for Ancient wonders, this will have to be taken out of the available 4225 squares that are available with all the expansions. Each expansion gives 25 spaces.
So rather than having each Ancient wonder building in the city, why can the games designers not just have them on the clifts, where they automatically appear when you have built them anyway. This would save so much space and allow us to take advantage of all the decorative elements that are available, and truly make our cities a thing of beauty.
This would also solve the issue of every Fellowship Adventure, where you are constantly lifting buildings in order to build workshops or lvl 1 goods manufacturing just to take part in the FA, at the moment if you want to use the space that has an Ancient Wonder on, then you have to sell it, losing all the resources that have been piled into it.
I also like to collect the event buildings, with space being so tight, these sometimes have to be lifted and then there is just not enough space to put them back with the next chapter.... so surely giving us more space, is a good thing.
There are many demands on space, from housing and resource production through to culture and chapter specific buildings. One of my big bug-bears is the amount of space given over to the Ancient wonders. Including the new chapter you will need 768squares of space just for Ancient wonders, this will have to be taken out of the available 4225 squares that are available with all the expansions. Each expansion gives 25 spaces.
So rather than having each Ancient wonder building in the city, why can the games designers not just have them on the clifts, where they automatically appear when you have built them anyway. This would save so much space and allow us to take advantage of all the decorative elements that are available, and truly make our cities a thing of beauty.
This would also solve the issue of every Fellowship Adventure, where you are constantly lifting buildings in order to build workshops or lvl 1 goods manufacturing just to take part in the FA, at the moment if you want to use the space that has an Ancient Wonder on, then you have to sell it, losing all the resources that have been piled into it.
I also like to collect the event buildings, with space being so tight, these sometimes have to be lifted and then there is just not enough space to put them back with the next chapter.... so surely giving us more space, is a good thing.