Deleted User - 106219
Guest
[Summary]: In the different production buildings (such as Copper Foundry and Day Farm) separate the normal Produce button from the button to spend Diamonds
[Have you checked for similar ideas?]: Didn't see anything similar
[Details]: Currently if you lack the resources to produce something the Normal Produce button is replaced by a button to spend Diamonds. For example the Day Farm:
This can cause confusion in players and make it seem like we MUST spend Diamonds to proceed even though that is not the case. Some evidence for the possible confusion:
- this post where a player thought you can't get Ambrosia without Diamonds
- this thread where the poster thought producing Copper requires Diamonds.
There are probably more such cases that I don't know about, and there are likely players who left the game without saying anything, just because mistakenly thought they must spend Diamonds to advance.
When we lack the resources to produce something have the normal Produce button turn into an inactive button that says "Insufficent Resources", and have the button to spend Diamonds appear below that one to make it clear that spending Diamonds is otpional and not required.
[Reasons for Implementing]: To avoid confusing players.
[Balance]: No changes in game balance.
[Have you checked for similar ideas?]: Didn't see anything similar
[Details]: Currently if you lack the resources to produce something the Normal Produce button is replaced by a button to spend Diamonds. For example the Day Farm:
This can cause confusion in players and make it seem like we MUST spend Diamonds to proceed even though that is not the case. Some evidence for the possible confusion:
- this post where a player thought you can't get Ambrosia without Diamonds
- this thread where the poster thought producing Copper requires Diamonds.
There are probably more such cases that I don't know about, and there are likely players who left the game without saying anything, just because mistakenly thought they must spend Diamonds to advance.
When we lack the resources to produce something have the normal Produce button turn into an inactive button that says "Insufficent Resources", and have the button to spend Diamonds appear below that one to make it clear that spending Diamonds is otpional and not required.
[Reasons for Implementing]: To avoid confusing players.
[Balance]: No changes in game balance.