I can't be bothered to do Masquerade II. I did Masquerade I, because it could fit in with how I play my city more for the main prize, which is pretty and sort of handy for tools (though at my level I'm usually frittering tools in the Wholesaler.
Masquerade II is so mind-numbingly boring and little in the way of worthwhile rewards, that I decided it just wasn't worth my time or effort. . I have an inventory full of instants I've not used and unlikely to do so. I do not need yet another culture which gives tools and little other return.
However, 50 x beverages and 40x simple tools, trying to achieve the amount of relics in F world or the time it will take up is ludicrous.
It's not even level dependent, which means it's not realistic for the smaller or newer players and not interesting for the higher players.
I am not privy to the developer's thoughts, they seem impenetrable at the best of times, but what on earth were they thinking when they devised this marathon of incredibly silly tasks. Yes, of course, you can build extra workshops if you have the space, though as I found for the previous event, it also requires extra residences to give population. Is this really what an event should be forcing us to do, build and tear down, just for a few instants and a virtually useless (to me) prize?
I have a city in F which doesn't have any spare space and many newer players can't afford to build and lose 50% of the supplies and coins. Other than that it means sitting waiting for the five minutes and collecting multiple times, or worse trying to get the 40 simple tools, 16 advanced tools, 12 groceries and 10 tool boxes: (is that even feasible or possible in the time allowed, for most players who don't sit 24/7 in their cities).. 26 + 13 relics - maybe from the tournament; but, again this is forcing actions on players, for no real advantage, which they neither need nor want, to complete several provinces just for this event.
Frankly for the pitiful rewards, including the main prize, this is just not worth the effort.
Also, there will be another event along almost before we've recovered from this one.
One final thought the recent events seem to indicate that the developers have run out of ideas regarding tasks and quests and are just recycling them over and over, instead of devising imaginative and enjoyable tasks and more quests relevant to players of all levels. I did wonder if they are moving towards a pay to play game, but that begs the question - who would pay to get anything in this event or the last two?