DeletedUser66
Guest
Hey guys,
I was never involved in the beta version of this game but I presume a lot of players here were.
Long term speaking, and by that I mean having perhaps most of everything unlock - or even everything and you're close to end game.
What would be the ideal amount of residences to have? This is one of the most, if not the most important aspect since it provides population which is needed to upgrade everything else basically. But progression is rather slow and I don't wish to build like 30 of them when 30 will not be needed.
What would be the ideal amount of workshops to have? While they still important for city growth, they only provide tools. Unlike residences, once you have completed everything possible, as in the upgrades on all your buildings, you will only need tools to build troops and prepare goods. I would assume one would have a lot more workshops while progressing through the game and then probably deleting some suiting the player's needs at end.
And finally...
What would be the ideal amount of goods buildings to own? I would like to have two of each if population would allow it. Two seems to be ideal to gain enough goods and use some for trading as well. At this point in my game I found I needed to remove the first two I don't have the special ability to gain more on and make place for the next three. Ideally, when I do have space, I would like to build those up again.
Must appreciate the advice in advanced from our professionals
I was never involved in the beta version of this game but I presume a lot of players here were.
Long term speaking, and by that I mean having perhaps most of everything unlock - or even everything and you're close to end game.
What would be the ideal amount of residences to have? This is one of the most, if not the most important aspect since it provides population which is needed to upgrade everything else basically. But progression is rather slow and I don't wish to build like 30 of them when 30 will not be needed.
What would be the ideal amount of workshops to have? While they still important for city growth, they only provide tools. Unlike residences, once you have completed everything possible, as in the upgrades on all your buildings, you will only need tools to build troops and prepare goods. I would assume one would have a lot more workshops while progressing through the game and then probably deleting some suiting the player's needs at end.
And finally...
What would be the ideal amount of goods buildings to own? I would like to have two of each if population would allow it. Two seems to be ideal to gain enough goods and use some for trading as well. At this point in my game I found I needed to remove the first two I don't have the special ability to gain more on and make place for the next three. Ideally, when I do have space, I would like to build those up again.
Must appreciate the advice in advanced from our professionals