Pauly7
Master of the Elements
If Inno wanted to do something about the so-called 'push' accounts then they would. There is no need for fancy ways of limiting KP donation. They would need to take the following steps:
1) Send a general message out to all, explaining what a push account is and asking people to report suspicious activity (Just to get things started - the majority of people haven't read the rules and the majority of people don't use the forum.)
2) Have a look at the players that have been reported and their Ancient Wonders and the accounts donating the KP. Where possible they could look for IP addresses appearing twice.
3) Where there is probable cause they could send the players a message saying there is suspicion of push activity and give the player a chance to respond, saying that accounts will be deleted unless they can a) explain that they are different players or b) stop said activity.
4) Check back 14 days later... and here's the crucial part... delete accounts that didn't satisfy the above.
What I am saying isn't news to anyone. The point is, if Inno wanted to take some action then they would. The above may not catch everyone, but it would be enough of a deterrent to have a significant impact and rule breakers would start to realise that they are at risk of losing their accounts.
My experience of the game developers so far is that they usually only do what will benefit them most in the short term and don't seem to really have a grasp of any long term ramifications on their business (namely alienating their established customer base - though I suppose some of the rule breakers form part of this as well.)
1) Send a general message out to all, explaining what a push account is and asking people to report suspicious activity (Just to get things started - the majority of people haven't read the rules and the majority of people don't use the forum.)
2) Have a look at the players that have been reported and their Ancient Wonders and the accounts donating the KP. Where possible they could look for IP addresses appearing twice.
3) Where there is probable cause they could send the players a message saying there is suspicion of push activity and give the player a chance to respond, saying that accounts will be deleted unless they can a) explain that they are different players or b) stop said activity.
4) Check back 14 days later... and here's the crucial part... delete accounts that didn't satisfy the above.
What I am saying isn't news to anyone. The point is, if Inno wanted to take some action then they would. The above may not catch everyone, but it would be enough of a deterrent to have a significant impact and rule breakers would start to realise that they are at risk of losing their accounts.
My experience of the game developers so far is that they usually only do what will benefit them most in the short term and don't seem to really have a grasp of any long term ramifications on their business (namely alienating their established customer base - though I suppose some of the rule breakers form part of this as well.)