DeletedUser3034
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Version 1.22.11
Tooltip shows it as providing culture:
Tooltip shows it as providing culture:
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Actually Golden Abyss is one of the better AWs. If you going to have them the GA is the first one to build. Gives population and regular coins and each time its upgraded you get more pop. Second one to built, at the earlier levels, is the crystal lighthouse. This gives benefit when you give neighbourly help in the form of goods and when you receive NH in prolonged culture bonus. Some, like the Tome are a waste of space. One KP every 24 hours? The bonus for scouting complete waste of time now we are limited, imho. Further on again pros and cons for the various AWs but each's ones description covers its benefits ably. Look at how much space it takes, bearing in mind if you need to sell it you lose everything except original runes, to see if it will suit you. The GA is one of the smallest AWs , as you level up AW buildings do get bigger and bigger.
Does the physical footprint change "get bigger" or do the benefits increase as the AWs level up? I have not yet seen a physical footprint size change yet (my Martial Monastery is at level 9)as you level up AW buildings do get bigger and bigger
Crystal Lighthouse / Great Bell Spire?
Thats one of the lesser wonders, unless you never do any combat (so no tournaments with troops or world map)
No the second is either needles (because it's earlier in the tree)
and by far the best wonder in game is the Martial Monastary / The Sanctuary (same level as the lighthouse / bell spire)
Sorry not to be clear, my meaning was that out of the Ancient Wonders the GA is a small one at 3 x 3 whereas for instance the Needles is a 3 x 5 and further on the Mountain Hall is 3 x 8. Once built they do not increase in physical size but yes the benefits do go up. If you have not yet built any wonders and are considering it the GA doesn't take up too much space. I know I took a long time considering whether to build any at all as you can easily play the game without them, but I do see they are useful and the decision to build and to chose which one can be tricky at first.Does the physical footprint change "get bigger" or do the benefits increase as the AWs level up?
Of course it goes without saying that any wonder that helps troop health or produces more troops will aid your battles. But one of the early comments was whether the golden abyss was worth building and in my opinion, for building up your city I believe it is. We all need population and gold and for the small space required the golden abyss is very useful.
Its not a matter of city building versus battle gaming, for some people the one enhances the other but in actual fact with the new balancing that has taken place there are many players who prefer to negotiate rather than fight. There are many players who will only battle some of the tournaments and not provinces, and then there are those who battle everything. Each to his/her own, but as a good place to start with the Ancient Wonders the GA won't waste your time. After all you need gold and population to build and upgrade barracks and armouries.
The Martial Monestary / Sanctuary is by far the best wonder in game because just at level 1 it already boosts your troops HP by 5%.
It also gives a good amount of culture.
One of my cities is non-fighting and so I have decided on just a few AW to maximise what I get out of my city.
I've already built - Great Abyss, Crystal Lighthouse and Watchtower Ruins and am intending to put in Mountain Halls, Prosperity Towers and Blooming Trader Guild and thats it - there's nothing else that I need and I can use the ones that won't be built to make runes for the ones I will have.
I think its all personal choice as to which AW people decide to have, and that choice is determined by what they want to get out of the game.