DeletedUser4947
Guest
So I am working on this hazelnut stuff.
But on one server, all my neighbors are pretty much gone (I have a total of 3 neighbors), and there are no trades. The fellowship I'm in has 3 members -- including me.
"Accept 5 trades" is impossible for me to complete, because...there aren't any.
So I haven't been able to progress for the past oh...3 days? 4 days now? I had enough for a few rolls on the buildings, but didn't get a single one. Right now, I'm simply stuck. It takes me 2 days of dailies to get enough for one 50 hazelnut roll, because I cannot continue past the "Accept 5 trades".
I'm pretty much at the point where I am going to ditch that server city, because frankly... it's not worth it. I'm in Chapter II. Goods are painfully slow, especially since there isn't anyone to team up with to trade, and trades -- when I do see some -- are usually in the 100's, and/or for things I don't have (Silk/Crystal etc)
So from a low level player perspective -- I am not surprised people abandon cities a lot and/or ditch the game.
As a low level player, it is pretty darn frustrating.
What's more, I pretty much ditched the EN server early on, to go to the US servers, because I do not get any email confirmations (or any email whatsoever, like change password), so I can't validate my email (which worked FINE on the US server, and got an verification email!) and can't even join the Forum with an EN registered account, because it didn't validate. I've tried three different email accounts and NONE of them received the email confirmation email. All on the EN server. So I ditched the game on those servers and play on US.
(Oh and I will never never start another Elven city, because the armies get annihilated by the opposition in a big way. At least the humans stand a chance with the Paladins.)
All in all... It's pretty messed up and discouraging.
Don't get me wrong, I don't want easy peasy lemon squeezy. But when the game mechanic / population ends up blocking you in an event that ought to be at least partially achievable, that has nothing to do with "Easy", and everything to do with bad design of a quest.
Anyway, that's my take on it at the moment.
TJ
But on one server, all my neighbors are pretty much gone (I have a total of 3 neighbors), and there are no trades. The fellowship I'm in has 3 members -- including me.
"Accept 5 trades" is impossible for me to complete, because...there aren't any.
So I haven't been able to progress for the past oh...3 days? 4 days now? I had enough for a few rolls on the buildings, but didn't get a single one. Right now, I'm simply stuck. It takes me 2 days of dailies to get enough for one 50 hazelnut roll, because I cannot continue past the "Accept 5 trades".
I'm pretty much at the point where I am going to ditch that server city, because frankly... it's not worth it. I'm in Chapter II. Goods are painfully slow, especially since there isn't anyone to team up with to trade, and trades -- when I do see some -- are usually in the 100's, and/or for things I don't have (Silk/Crystal etc)
So from a low level player perspective -- I am not surprised people abandon cities a lot and/or ditch the game.
As a low level player, it is pretty darn frustrating.
What's more, I pretty much ditched the EN server early on, to go to the US servers, because I do not get any email confirmations (or any email whatsoever, like change password), so I can't validate my email (which worked FINE on the US server, and got an verification email!) and can't even join the Forum with an EN registered account, because it didn't validate. I've tried three different email accounts and NONE of them received the email confirmation email. All on the EN server. So I ditched the game on those servers and play on US.
(Oh and I will never never start another Elven city, because the armies get annihilated by the opposition in a big way. At least the humans stand a chance with the Paladins.)
All in all... It's pretty messed up and discouraging.
Don't get me wrong, I don't want easy peasy lemon squeezy. But when the game mechanic / population ends up blocking you in an event that ought to be at least partially achievable, that has nothing to do with "Easy", and everything to do with bad design of a quest.
Anyway, that's my take on it at the moment.
TJ