DeletedUser5093
Guest
Currently, players can either join or create their own fellowship from very early on in the game. It seems to me that when such small and inexperienced players create a fellowship that early, they miss out on a lot of the benefits fellowships can offer, especially in regard to helping new cities grow. This is simply because they don't have the membership to get most of these benefits such as trades, advice, neighbourly help, etc, or the understanding or experience of fellowships to use/run the fellowship in such a way as to get some of these benefits. The result is a lot of these cities struggle too much and peter out very early on, and the players leave the game.
My suggestion is to slightly push back the stage where players are able to create their own fellowship, but leave the point where they can join one where it is. This would mean these very new players who wished to be in a fellowship would be joining a relatively established one in their early days, but would still have the choice to leave and create a fellowship of their own within a short space of time. It doesn't need to be long. Even just joining a very small fellowship with a handful of active players and staying there for a week would be enough for them to get the experience they need to understand how fellowships work and what sort of benefits they offer, which will be enough for them to later find a more suitable fellowship that matches their play style, or even create their own. This would benefit the newer players by helping them get more support when they're just starting out, and lead to greater player retention.
What are people's thoughts on this?
My suggestion is to slightly push back the stage where players are able to create their own fellowship, but leave the point where they can join one where it is. This would mean these very new players who wished to be in a fellowship would be joining a relatively established one in their early days, but would still have the choice to leave and create a fellowship of their own within a short space of time. It doesn't need to be long. Even just joining a very small fellowship with a handful of active players and staying there for a week would be enough for them to get the experience they need to understand how fellowships work and what sort of benefits they offer, which will be enough for them to later find a more suitable fellowship that matches their play style, or even create their own. This would benefit the newer players by helping them get more support when they're just starting out, and lead to greater player retention.
What are people's thoughts on this?