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If you "mouse-over" the collection bonus you get it. A different one if you mouse-over the production.where did you get that popup from?
Thank you! I'd completely missed the pop and culture connection to the production and bonus.You can't increase the trader power - it's a fixed percentage. You can increase the base production by increasing your working population, and the collection bonus by increasing your required culture. (I started building more armouries in this chapter mainly for that reason.)
If he’s just starting Chapter 17 he doesn’t have either of these wonders available yet. I think there’s a few Evo buildings that give Unurium in Chapter 17, e.g. Boblin’s Express Service and I think the Steam Golem and Glory of the Nimble. I relied mostly on Seed production from other sources and used the Trader for Unurium.You could also continue to produce seeds in your trader, perhaps put down the 'Temple of Spirits' and maybe the Vallorian Seal Tower, both give Unurium in different ways and I won't argue against building more armouries.
sameI relied mostly on Seed production from other sources and used the Trader for Unurium.
I have just brought my Lone Ranger armoury back out of inventoryI won't argue against building more armouries
One gun is not enough @Jake65.I have just brought my Lone Ranger armoury back out of inventory
I've only had one or none in my city, more of a Bulwark person, haha. Might need to rethink that strategy....
Ah, sorry, I looked at the research table and couldn't figure out if he would have had them yet or not...I couldn't tell.....having said that, I never switched my trader off of producing seeds, so maybe there wasn't a huge call for urunium at the start of that chapter or maybe I used one of the evolving buildings to get my started, sorry @Jake65 - once I pass a chapter, everything about it seems to go straight out of my head...lolIf he’s just starting Chapter 17 he doesn’t have either of these wonders available yet.
That sometimes happens to me mid-chapteronce I pass a chapter, everything about it seems to go straight out of my head
One gun is not enough
I have just brought my Lone Ranger armoury back out of inventory
I've only had one or none in my city, more of a Bulwark person, haha. Might need to rethink that strategy....
Building | Working Pop/sq | Working Pop |
---|---|---|
L32 T3 Manu (Elixir, Dust Gems) | 980 | 34,300 |
L32 T2 Manu (Crystal, Scroll, Silk) | 900 | 27,000 |
L32 T1 Manu (Marble, Steel, Planks) | 700 | 16,794 |
L18 Magic Workshop | 580 | 17,400 |
L41 Workshop | 485 | 14,569 |
L40 Armory | 423 | 10,582 |
Building | Required Cult/Sq | Required Cult |
---|---|---|
Armory | 1,047 | 26,173 |
L18 Magic Workshop | 413 | 12,400 |
L32 T2 Manu (Crystal, Scrolls, Silk) | 410 | 12,300 |
L18 Magic Residence | 390 | 7,800 |
L32 T3 Manu (Elixir, Dust, Gems) | 350 | 12,250 |
L41 Workshop | 350 | 10,527 |
L41 Residence | 334 | 6,674 |
L32 T1 Manu (Marble, Steel, Planks) | 244 | 5,863 |