DeletedUser2838
Guest
Inno, your battle fighting system is getting silly again. I can start off significantly numerically superior. I can have all my 4-star strength units selected exactly to deal with the opposition and then I just keep losing. Not just losing but getting massacred. And this is just on one of the 4 battles on just one of the provinces in the tournament. Clearing half a dozen provinces takes a weeks worth of troop building which makes me not very useful for my fellowship's tournament and doesn't help me gain non-tournament provinces. What is the point of fighting? The only thing we can do is accumulate large amounts of goods and pay-off all the battles, and where's the fun in that? I realise you don't want us winning easily nearly all of the time, but at the moment we seem to be losing most of the time. It's boring!
From watching what my units do during a fight it seems you have made them fight with one hand tied behind their back why? I have units wandering up and down the page refusing to engage but acting as useful cannon-fodder for the enemy. I have my units that throw things from a distance moving to stand right next to an enemy close-combat unit (that's stupid), and then attack an enemy unit elsewhere (even more stupid). When I start off with throwing units against close-combat enemy units my units don't bother to throw for one or two rounds (why). In the reverse circumstances enemy units attack immediately. My units are more interested in clear-up rather than efficient attacking, with two of my units facing two of theirs with, for example, the enemy units at 60 each, my first unit might attack and knock one enemy unit down from 60 to 1, my second unit rather than knock 59 out of the second enemy unit will finish off the unit on 1. Ridiculous tactics!. The enemy don't do that. And lastly, though probably not. Enemy units seem to be able to knock 2, 3 sometimes 4 times their own strength out of my units, whereas my units rarely get above attacking with more than 1 times their strength. And worst of all you let the enemy fight with up to 8 units but players can have no more than 5 Why? Essentially I'm saying you don't need to ingrain all these dubious tactics I've outlined above into my units, they are set up to lose without you additionally crippling my units. I just can't see any point in the fighting.
From watching what my units do during a fight it seems you have made them fight with one hand tied behind their back why? I have units wandering up and down the page refusing to engage but acting as useful cannon-fodder for the enemy. I have my units that throw things from a distance moving to stand right next to an enemy close-combat unit (that's stupid), and then attack an enemy unit elsewhere (even more stupid). When I start off with throwing units against close-combat enemy units my units don't bother to throw for one or two rounds (why). In the reverse circumstances enemy units attack immediately. My units are more interested in clear-up rather than efficient attacking, with two of my units facing two of theirs with, for example, the enemy units at 60 each, my first unit might attack and knock one enemy unit down from 60 to 1, my second unit rather than knock 59 out of the second enemy unit will finish off the unit on 1. Ridiculous tactics!. The enemy don't do that. And lastly, though probably not. Enemy units seem to be able to knock 2, 3 sometimes 4 times their own strength out of my units, whereas my units rarely get above attacking with more than 1 times their strength. And worst of all you let the enemy fight with up to 8 units but players can have no more than 5 Why? Essentially I'm saying you don't need to ingrain all these dubious tactics I've outlined above into my units, they are set up to lose without you additionally crippling my units. I just can't see any point in the fighting.