Valedoress
Spellcaster
It's a crazy mixed up (Western) world. Those of you not on board with this whacked out way of seeing the world will be getting a visit from the men in black pretty soon! You have been warned!
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The inmates are trying to run the asylum!![]()
Agreed, my feeling as well.It also feels much harder to win daily prizes than in other event types.
Well, no actually. I'd say the system is rigged.Now, I know you may say - Oh, RNG
I know what you mean @Pauly7. I'm still finding that Spire and Tournament can consume lots of these (and other) goods.T1-3 standard goods have become almost redundant now.
If it is, then you have to think... why bother even having daily prizes at all? In seriousness I don't think it is rigged. I think they're fully aware, though, that they have made it much much less likely that you can pick them up now. In my case this was probably multiplied by a run of bad luck. I wouldn't be so bothered, except this little item I wanted was of no more actual use to me than a Winter Lampions or something. And I probably spent more than 3,000 event currency unsuccessfully chasing it.Well, no actually. I'd say the system is rigged
I guess I should do more catering to compensate. I may attempt to run down a few million of each and see how it looks. I definitely smell conspiracy on this one. They have long wanted to run the old powerful goods producing sets out of town. And they do this by taking away anyone's need to use those goods ever again, if you have been playing the game long enough to own them.I know what you mean @Pauly7. I'm still finding that Spire and Tournament can consume lots of these (and other) goods.
You forgot the pitchforks.At risk of having players marching to my city with battering rams and flaming torches,
I suspect that this is not easy to program. "Use 4 CC" quests are designed to use up people's CC stocks. They will be well aware of your workaround, but I also guess that there is no link, programming-wise, between crafting being completed and the number of CCs that it cost. That being said, they could change it into a "gain X vision vapour" quest, though I suppose there would be no guarantee of CCs being used at all. Is there an alternative way to spend CCs? I can't think of one.1. Use 4 CCs.
Method: Start crafting, quest completed, cancel crafting, get CCs back.
Suggestion {dons chainmail} : the quest is only completed once the crafting is finished and collected.
I actually think that's a really good idea and should be easier to do. People will work around it, especially if you have a fellowship, but I am all for ways to slow the quest completion down a little. Make it at least something to think about. These quests could be "Gain X (boosted+1) T1 through trading". It could be chapter specific so someone in chapter 20 has to gain about 100k.2. Place "x" number of trades:
Method: Place trades of any arbitrary size, quest completed, cancel trades.
Suggestion {grabs fire extinguisher} : the quest is only completed when the placed trades get taken.
Upgrade an AWIs there an alternative way to spend CCs?
Ah yes, good point. And presumably you could do the exact same thing of start an upgrade then cancel it. Again, it may not be easy for Inno to overcome that dodge.Upgrade an AW{ducks to avoid incoming stones}
Oh goody. Another way for the game to punish dedicated, successful players.It could be chapter specific so someone in chapter 20 has to gain about 100k.
Now I want one!!Well I've only gone and got a "Furry Sands"! Here is what all the fuss was about...