DeletedUser235
Guest
I find that the game is not properly balanced on the usage of goods, but I could be wrong. Lemme explain.
I'm drowning in 3rd tier goods, overflowing in 2nd tier goods, but always low in 1st tier goods.
Why? I think these are the reasons:
- Even if I'm in the last tech tree and it's still asking for 1st tier goods.
- When negotiating encounters, even far away from the city, it's still asking for 1st tier goods.
Either the game was designed like that, and if so, that's fine, we'll adjust our goods manufacturing.
But I thought it would make more sense to ask more 1st tier goods in the first tech colors and more 2nd tier goods in the middle tech colors and more 3rd tier goods in the last tech colors.
Same for encounters, the further away you go from the city, the more it asks you for 2nd and 3rd tier goods.
But again, maybe it's just how the game was designed.
Would it be possible to know if the developers are aware of that and that is simply how they want it?
I'm drowning in 3rd tier goods, overflowing in 2nd tier goods, but always low in 1st tier goods.
Why? I think these are the reasons:
- Even if I'm in the last tech tree and it's still asking for 1st tier goods.
- When negotiating encounters, even far away from the city, it's still asking for 1st tier goods.
Either the game was designed like that, and if so, that's fine, we'll adjust our goods manufacturing.
But I thought it would make more sense to ask more 1st tier goods in the first tech colors and more 2nd tier goods in the middle tech colors and more 3rd tier goods in the last tech colors.
Same for encounters, the further away you go from the city, the more it asks you for 2nd and 3rd tier goods.
But again, maybe it's just how the game was designed.
Would it be possible to know if the developers are aware of that and that is simply how they want it?