DeletedUser
Guest
[Summary] - Summarise your idea in one or two sentences.
Just an option to trade relics you have acquired that are not relevant to your chosen career with the wholesaler.
[Details] - Clarify your idea by explaining the specifics.
So as we all know there is a learning curve in this game, I for one didn't really understand how relics worked at the start so was just completing the neared province to me for the knowledge points and as such acquired a lot of relics that are useless to me now and as I go on I am sure, as I need to complete more provinces for expansions, I will acquire more. Since there is no option to change careers all those relics have little or no use to me even though I did put in the resources to acquire them so I am suggesting an option to trade them at the wholesalers (only the wholesalers not with other players because that would skew the game to much) for relics that are relevant to me.
I'm not proposing a 1 to 1 trade but say 5 relics of one type (from the same category) for 1 relic of another would be a fair trade. For example:
5 Marble relics for 1 Planks relic
5 Crystal relics for 1 Scroll relic
5 Elixir relics for 1 Gem relic
[Reasons for implementing] - Explain why this idea should be implemented.
Because otherwise our need to expand will mean we will be stockpiling relics that may never benefit us also it will help increase production thus improve the trading market.
[Impact on other game features] - Name all the game features that would be impacted by implementing this idea.
Production would improve thus trade would improve. People would be more inclined to explore other direction of their world map rather than just the directions where their relics are
Just an option to trade relics you have acquired that are not relevant to your chosen career with the wholesaler.
[Details] - Clarify your idea by explaining the specifics.
So as we all know there is a learning curve in this game, I for one didn't really understand how relics worked at the start so was just completing the neared province to me for the knowledge points and as such acquired a lot of relics that are useless to me now and as I go on I am sure, as I need to complete more provinces for expansions, I will acquire more. Since there is no option to change careers all those relics have little or no use to me even though I did put in the resources to acquire them so I am suggesting an option to trade them at the wholesalers (only the wholesalers not with other players because that would skew the game to much) for relics that are relevant to me.
I'm not proposing a 1 to 1 trade but say 5 relics of one type (from the same category) for 1 relic of another would be a fair trade. For example:
5 Marble relics for 1 Planks relic
5 Crystal relics for 1 Scroll relic
5 Elixir relics for 1 Gem relic
[Reasons for implementing] - Explain why this idea should be implemented.
Because otherwise our need to expand will mean we will be stockpiling relics that may never benefit us also it will help increase production thus improve the trading market.
[Impact on other game features] - Name all the game features that would be impacted by implementing this idea.
Production would improve thus trade would improve. People would be more inclined to explore other direction of their world map rather than just the directions where their relics are