-Prince of Darkness-
Novice
Hello all!
I have an idea on the topic of being able to have more avenues of getting diamonds f2p.
It is pretty simple,
It would be great if Inno could add some kind of merchant in the trader (separate to that of the one for ascended goods) that would offer diamonds for regular goods or sentient goods or even Knowledge points.
I was thinking for the value of KP, it is set at 10 diamonds for 1 kp which is 35 diamonds less than how much Inno values them, and then 5 diamonds per 1 AW instant (so a 20kp instant would be worth 100 diamonds) which is 80% less valuable than what Inno values them at. Now of course this is in an ideal world and I doubt this is realistic to be added in, so I thought there could be an increase in cost like with how the wholesaler works, which resets every 24hrs, or the value of the KP/instants is decreased or most likely if this was to happen.. both!
As for goods/sentient goods I have no value in mind as it would depend greatly on the chapter at which the player is in - for example I have an account in chapter 9 and one in chapter 20 and they both produce
/ make a very similar amount of kp every day where as that chapter 9 account makes a fraction of the goods my chapter 20 account makes.
Of course this isn't refined by any means, but I just wanted to put out the idea just in case Inno did take inspiration and added some form of this into the game.
Anyway thanks for reading and I'm curious to see if ya'll think this is a good idea or not?!!
I have an idea on the topic of being able to have more avenues of getting diamonds f2p.
It is pretty simple,
It would be great if Inno could add some kind of merchant in the trader (separate to that of the one for ascended goods) that would offer diamonds for regular goods or sentient goods or even Knowledge points.
I was thinking for the value of KP, it is set at 10 diamonds for 1 kp which is 35 diamonds less than how much Inno values them, and then 5 diamonds per 1 AW instant (so a 20kp instant would be worth 100 diamonds) which is 80% less valuable than what Inno values them at. Now of course this is in an ideal world and I doubt this is realistic to be added in, so I thought there could be an increase in cost like with how the wholesaler works, which resets every 24hrs, or the value of the KP/instants is decreased or most likely if this was to happen.. both!
As for goods/sentient goods I have no value in mind as it would depend greatly on the chapter at which the player is in - for example I have an account in chapter 9 and one in chapter 20 and they both produce
/ make a very similar amount of kp every day where as that chapter 9 account makes a fraction of the goods my chapter 20 account makes.
Of course this isn't refined by any means, but I just wanted to put out the idea just in case Inno did take inspiration and added some form of this into the game.
Anyway thanks for reading and I'm curious to see if ya'll think this is a good idea or not?!!