dbrad000
Alchemist
I don't like the implementation of the random event system; some people are thriving and some people are suffering, all on the basis of RNG. Most players are frustrated while a few players are elated, and this does not make for a fun experience. The developers finally implemented a much needed change in the Fellowship Adventures (and received many thanks from the community and overwhelming participation), but they follow up that success with a frustrating, RNG-filled event that has left many players (myself included) frustrated and annoyed.
I'm not sure what metrics or feedback the developers are looking at, but many of the actions from the developers do not lead to a positive, enjoyable playing experience. Any system that relies too heavily on RNG is simply not fun for the player base at large. When multiple layers of the event are RNG-based, the system will simply be frustrating for an ever-increasing number of players. In the current implementation, there are four groups of players (among those who are actually participating in the event):
I'm not sure what metrics or feedback the developers are looking at, but many of the actions from the developers do not lead to a positive, enjoyable playing experience. Any system that relies too heavily on RNG is simply not fun for the player base at large. When multiple layers of the event are RNG-based, the system will simply be frustrating for an ever-increasing number of players. In the current implementation, there are four groups of players (among those who are actually participating in the event):
- players who get lucky with the corals quests and lucky with the event chests (these players will be elated);
- players who get lucky with the corals quests but are unlucky with the event chests (these players will be frustrated because they could not capitalize on their corals);
- players who are not lucky with the corals quests but are lucky with the event chests (these players will be frustrated because they will not be able to open enough chests to feel rewarded);
- and finally, players who are both unlucky with the corals quests and unlucky with the event chests (these players will be the quite unhappy indeed).