why would you want spend any goods on tournaments ? tournament has never been easier than nowdays, if you understand game mechanics. You can craft stuff, you get a ton of time instants. Only hard battles are sometimes found in spire encounters.
1. every 6year old can chek it by simply playing the game.
2. what goods? i havent said, you need to do tournament with goods, fighting in spire is primary, also in tournaments, just use troops. why the hell would some1 would spend goods on a tournament ?
3. if you brag with your page, then do at least decent guestrace guides and tournament guides. Info found in either crazy wizzard or GOK are for beginners only.
who cares about unit looses ? this week i will do 5x35 tourney provs, full spire and still have 1.5k + unis sitting and passing the pipe in my barracks. And i dont even have brown bear. Only place for autofights now are in few spire battles, thats it, if you love your time that is. If you play 2k manuals per week, then wake up, its 2020, not 2016.
And last ... NO, you do can mix units in 3/2 combos by 2,3,3,2,2 or ,2,2,2,3,3 types, if you know how to use them (understanding of game mechanics).
...
I have stated before in this topic that I feel spire is a negotiation place. so how are you connecting the dots that I need goods in my tournaments?
Amazing,
Also guides are written for beginners, thats the whole point of a guide in general, know your audience.
from your PM to me:
For your info, i held tournament highscore on this server with score over 10k back when people couldnt do back to back 8 k. Time instants were not acsesable so easy and troop dmg buildings were rewards during only big events as dailys.
Talking about bragging,
Anyone can throw everyting they have got in 1 tournament and get an awesome result, skill is show by having consistent stable results in all situations.
If you did this every week, I would gladly take my had of. but you mix 10K with 800.
Putting all you eggs in one basket doesn't show any skill, in that time I never used a single combat building just because I wanted to save them fire more dire times. I still got 6K scores every single week, sometimes a bit more, and sometimes a bit less (scrolls) Those rogue monkeys that went all in, I just ignored them as it would hurt my result in the long run. let them have there moment and i'll pick up place 2 or 3 instead.
Lets brag a bit more,
*bragging rights on*
My average Tournament score is like 17k, My lifetime tournament rankingpoints are 174K, and in 2018 when I started to record my squads I started with 3186 squads, currently I am running 13402 squads, each tournament on average I use about 1500 squads. thats your entire stock
*braggin rights of*
This topic is about learning from others,
It was just hilarious that someone told me to learn how to play a game trying to teach me the basics while I wrote whole guides for others.
I do understand the game mechanics well but always eager to learn from others, as I have done in the past from people who figured out some troop combinations are bad on paper and good in reality :S.
But when you claim that in auto mode using troops "smart" and learning game mechanics shows me that you are at best a troll,
In auto mode you cannot see the map, as such you have no clue if your unit on spot x can reach unit Y since there might me obstacles in the way,
This results fairly quick in total losses.
Also in manual the thing you do most of the time is "wait"and avoid in the first round, this is because sending in your troops all out is to often a suicide mission and dumb action.
This is increased 10 fold then you mix and match units with different move / initiative rates.
And what does the AI on automode? It runs ahead like a chicken without a head.
When people struggle in the tournaments we often ask for examples and each and every time they are trying to do what you suggest, "being smart"
Each time we tell them to start unsing 5x the same unit and each time there results improve by 50-100% and they start having more fun in the tournaments.
Are all these people wrong? are there instantly improved results magic?
No the AI is just dumb, and if you analyse it's movements you notice a pattern where it simply can't properly handle units of different types (and obstacles) and then makes stupid mistakes, things if you play manually are constantly exploiting.
The AI behavior becomes more predictable with units of the same type, improving it's results.
Lets be fair there are a few viable combinations possible that you have to learn by experimenting, but in general you can say they are combinations of similar units. Hunters with Archers, golems with strategist, frog prince is a bit more versatile with it's insane range which might be exploitable but to it's poor initiative he is so slow then most of your dumb running ahead units are already punished.
But even if you are using "different units" in general there pretty much the same, as for example archers and hunters are both light ranged units and strategisg and golems are the same unit with different accents.