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Closed | Archived Runes

  • Thread starter DeletedUser1925
  • Start date

DeletedUser1925

Guest
When this will be fixed? How can we obtain all runes if your bad script spit out just First two AW runes?
 

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Deleted User - 106219

Guest
Just to make sure: Have you unlocked any other AWs yet? Because you get runes only for AWs you have unlocked...
 

DeletedUser219

Guest
Flip a coin. OK, since you have other AWs unlocked you may have to flip a 4,6,8,10 or 12 sided coin. Regardless it is statistically possible for you to come up with flips of 1 or 2 even 20 times in a row. Statistically possible means it is not a bug. You will not be able to explore enough Provinces to arrive at a valid sample. Time to look at what you can do instead of moaning about what the game doesn't do for you.
 

DeletedUser

Guest
Flip a coin. OK, since you have other AWs unlocked you may have to flip a 4,6,8,10 or 12 sided coin. Regardless it is statistically possible for you to come up with flips of 1 or 2 even 20 times in a row. Statistically possible means it is not a bug. You will not be able to explore enough Provinces to arrive at a valid sample. Time to look at what you can do instead of moaning about what the game doesn't do for you.

Maybe you should work out the statistical significance that it IS a bug, instead of being unhelpful?
 

DeletedUser219

Guest
I have.
We are dealing with random numbers, spread across everyone who is getting Rune Shards from Provinces. This is not a flaw, this is how computers work. It is perfectly possible for you to get 100 Shards for the same Wonder out of 100 different Provinces. Highly unlikely, but possible. Not a happy result, but possible. Casinos make big money because random numbers work like this.

This is not a problem for the devs to solve, it is a complication for us, the players, to work around. If the game were made as easy as some people want it to be, I would not only not spend money on it, I wouldn't play it at all.
 

DeletedUser1003

Guest
Well said Horanda. What some posters regard as an obstacle I see as a challenge.
 

DeletedUser1925

Guest
This is not a problem for the devs to solve, it is a complication for us, the players, to work around. If the game were made as easy as some people want it to be, I would not only not spend money on it, I wouldn't play it at all.
We did it! Then they made all AWs mandatory.

I bet all runes don't have equal % so the game is rigged, favoring first two AWs.


Still have no idea how I got 3 broken shrads for Needles of tempest & Endless Excavation.
 
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DeletedUser219

Guest
I think you would lose your bet. The statement certainly isn't borne out by the Rune Shards I have gotten since I activated the new Wonders. I have completed around 20 provinces since then, in ring 9 and 10, and have received 5 Shards for the Dwarven Wonders, which I got built just before activating all the others, 5 Shards for one of the Fairy Wonders (2 of which broke) and the rest were for the Bell Tower and the Sanctuary, which have been built. I have seen none for the Tome or the Abyss, nor for the Tempest Wonders nor the Forgotten Wonders.

As for how you got broken shards for Needles and Excavation, remember that broken shards can be used in any Wonder, so will show up in all that you can look at.
 

DeletedUser1925

Guest
It might depend on provinces then the % I still think is not equal.
I can't be that lucky... to majorly get AW1, AW2 and 90% of world map are golden mines....

Regarding "Needles and Excavation" Both weren't researched. After I did I already had 3x broken shrads for each.
 

DeletedUser

Guest
Regarding "Needles and Excavation" Both weren't researched. After I did I already had 3x broken shrads for each.
Look upon the broken shards as being a "common pot", any breakages from any of the AW go into the pot but as soon as there are 10 broken shards any of your AW can use it as a guaranteed whole shard.

So as soon as you researched the Needles and Excavation the common pot of broken rune shards became available.
 
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