DeletedUser23
Guest
[Summary] - Once tech tree is completed, there should be another use for KP.
[Details] - I'm not sure what type of system could be implemented. I know FoE for example have Great Buildings which you can level up with their equivalent to Knowledge Points. I'm not necessarily asking for such a big feature as that currently though.
Even the option to spend the points on a minor amount of goods/coins/supplies etc, even incorporating them into the Wholesaler would be alright. Not enough to affect balance, but *some* use. You could have extra upgrade systems to buildings implemented, though that would mean a greater degree of effect on balance.
The suggestion is simply something to spend them on, rather than the example options I listed above.
[Reasons for implementing] - Given how KP accrue every hour, plus for every won battle, there is an unlimited time-gated source for these points. Yet right now there's a hard-capped limit to how many can be spent.
[Impact on other game features] - Depending on what system is chosen, balance could be affected. There will be a fine line between having something to spend KP on, and having balance affected in such a way that it becomes necessary to spend them.
[Details] - I'm not sure what type of system could be implemented. I know FoE for example have Great Buildings which you can level up with their equivalent to Knowledge Points. I'm not necessarily asking for such a big feature as that currently though.
Even the option to spend the points on a minor amount of goods/coins/supplies etc, even incorporating them into the Wholesaler would be alright. Not enough to affect balance, but *some* use. You could have extra upgrade systems to buildings implemented, though that would mean a greater degree of effect on balance.
The suggestion is simply something to spend them on, rather than the example options I listed above.
[Reasons for implementing] - Given how KP accrue every hour, plus for every won battle, there is an unlimited time-gated source for these points. Yet right now there's a hard-capped limit to how many can be spent.
[Impact on other game features] - Depending on what system is chosen, balance could be affected. There will be a fine line between having something to spend KP on, and having balance affected in such a way that it becomes necessary to spend them.