Far Reach
Conjurer
For later chapters, Ancient Wonders are typically the only way to add new functionality to a city through the tech tree. Wonders from the last two chapters have met a lukewarm response on the forums. Separately, the new tournament cost formula has generally made Wonders less attractive. I've been thinking about what new Wonder properties might be interesting and useful (but without being overpowered) for Chapter 18. I've listed a few suggestions below:
A wonder which provides a chance of getting double rewards whenever completing a tournament province and/or opening a Spire chest.
A wonder to reduce the time between recipes changing in the Magic Academy. [Perhaps down to a minimum of 1 or 2 hours]
A wonder which mitigates some aspects of cost formula used in the Tournament and Spire. [For example by reducing the effects of wonder levels and/or expansions]
A wonder to substantially reduce catering/diplomacy/negotiating costs.
I'd love to have a Wonder to help directly with Fighting (and a few suggestions have previously been posted by others), but history has shown that such buildings can be hard to balance.
There are of course other possibilities more in line with previous Wonders (e.g. a new type of free troops, a new source of Scroll Fragments to complement Dragon Ark, reduced decay for Urunium). I imagine that the devs are already considering these.
A wonder which provides a chance of getting double rewards whenever completing a tournament province and/or opening a Spire chest.
A wonder to reduce the time between recipes changing in the Magic Academy. [Perhaps down to a minimum of 1 or 2 hours]
A wonder which mitigates some aspects of cost formula used in the Tournament and Spire. [For example by reducing the effects of wonder levels and/or expansions]
A wonder to substantially reduce catering/diplomacy/negotiating costs.
I'd love to have a Wonder to help directly with Fighting (and a few suggestions have previously been posted by others), but history has shown that such buildings can be hard to balance.
There are of course other possibilities more in line with previous Wonders (e.g. a new type of free troops, a new source of Scroll Fragments to complement Dragon Ark, reduced decay for Urunium). I imagine that the devs are already considering these.