Six new Ancient Wonders, for entry level players, seems like a pretty big deal to me, as they will take a LOT of the pressure off of the Coins/Supplies/Goods treadmill.
Tournaments make a LOT more sense when you can use the Runes/Relics/KPs in your Ancient Wonders, because they provide something useful to do while you're waiting for your Technology Tree to come together.
And I don't really understand why anyone would think that the promotional videos should discuss bug fixes. I'm happy to get the big picture stuff in the videos. I sort of regard the Promos as the Chapter Titles in a Mystery Novel. The details will become apparent in due course.
Based on my own experience with software development, it's tough to estimate exactly how long something is going to take, nor exactly how it's going to work, for that matter. While I'd LOVE to see the flowchart for the development of Elvenar, I strongly suspect that some of the boxes are a bit of a mystery to even the other folks on the development team.
Ummm - OK - so how are we going to do THAT?? Please tell me that we're not going to accept a simplistic solution that does more harm than good.
Fair call, I didn't explain enough.
Inno is renowned for releasing poorly thought out (tournaments rely on neighbours/MA being unused by the majority), unfinished (Drone riders) and unused (most AW) updates.
So when I said nothing the players want, I assumed that (as past performance dictates) the the new AW will be as useless as (most of) the current ones. Always happy to be proven wrong.
The next bit is definatly opinion based, why WOULDN'T you discuss bug fixes, when that is a major issue? Opinions vary on what major is and what is an "acceptable" bug. I would think that is the devs said "Hey, we have a bunch of amazing stuff, we are going to delay it a little to get the niggling things out of the way and get everything we have out right now working properly", the announcement would be greeted with applause from all quarters, this is what I mean by "bug fixes"
I am NOT on the "I hate the devs" train. I think they have made a pretty decent game, that is going off the rails. What I want to see is ANY acknowledgement that they get people are unhappy and are not just going to go along with "business as usual" and keep releasing stuff that doesn't work and/or is broken, well, at least until they fix the last stuff that is broken.
Sure, stuff doesn't work out as planned a lot of the time, as I have said before and will no doubt say again, it is NOT the broken stuff that they release that I have an issue with, it is the "meh" attitude to fixing it, or engaging the community that are their customers. No reasonable person expects a set date to fix issues, these things take time/resources and sometimes go over time. This is expected. What people DO expect is communication on IF any of these things are even being fixed/thought of.
I would also love to see a flowchart of what is in the future, even if it is just a month in advance. Even saying that there is someone working on <insert particular issue> would be enough.