DeletedUser
Guest
I'd like to suggest getting rid of non-declinable quests forcing you to do annoying stuff that you do not want to do. Examples would be: Building 3 armories, building ( especially tier 3) non-boosted manufactories, upgrading non-boosted manufactories, or upgrading any building you could very well not have or do not wish to upgrade, possibly because you already have it at max.
In chapter 4, my elves first had to have*one each of both tier 3 non-boosted manufactories, now they have to upgrade a non-boosted tier 3 manufactory and an armory. This means I have to yet again build a non-boosted tier 3 manufactory and upgrade it, just to remove it afterwards. Absurdly, this is clearly some quest involving sorceresses, which I've had for ages since most of the chapter I was stuck on the quest asking to unlock elven ancient wonders, which is the last item in the tech tree for that chapter ...
Non-boosted manufactories are a waste of space in many players opinions and not everyone wants to have umpteen armories, etc. Admittedly you can easily build and upgrade a new armory, but it's extremely pointless. Also, even if you prefer to be independent and have constructed non-boosted manufactories, you'd most likely have them at max possible level by now so be forced to build another one anyway. Quests like this in games make me feel like I'm being given occupational therapy and imo are just lazy game design, as opposed to fulfilling any actual purpose. If you need to lumber players with tasks that have no purpose other than to slow them down, it suggests your game lacks actual valid content.
* have as opposed to build. If you build it and then get rid of it, the quest unticks the progress.
In chapter 4, my elves first had to have*one each of both tier 3 non-boosted manufactories, now they have to upgrade a non-boosted tier 3 manufactory and an armory. This means I have to yet again build a non-boosted tier 3 manufactory and upgrade it, just to remove it afterwards. Absurdly, this is clearly some quest involving sorceresses, which I've had for ages since most of the chapter I was stuck on the quest asking to unlock elven ancient wonders, which is the last item in the tech tree for that chapter ...
Non-boosted manufactories are a waste of space in many players opinions and not everyone wants to have umpteen armories, etc. Admittedly you can easily build and upgrade a new armory, but it's extremely pointless. Also, even if you prefer to be independent and have constructed non-boosted manufactories, you'd most likely have them at max possible level by now so be forced to build another one anyway. Quests like this in games make me feel like I'm being given occupational therapy and imo are just lazy game design, as opposed to fulfilling any actual purpose. If you need to lumber players with tasks that have no purpose other than to slow them down, it suggests your game lacks actual valid content.
* have as opposed to build. If you build it and then get rid of it, the quest unticks the progress.