DeletedUser2272
Guest
Greetings, Elvenar community,
I have some ideas on making the game more interesting and need your support !
Expanding Trading Functions
1. I love the interactive Trading Aspect of Elvenar & I will like to suggest that the Trader can include these additional functions:
1) Goods can be sold for Coins or Labour.
2) Coins can be exchanged for Labour & vice versa, maybe with different seasonal rates.
3) Inventory Items gained from contests, Spells,Troops, & Relics can also be put up by players to be bought or sold using Coins, Goods, Labour or Knowledge Points.
New Basic Building - Bank
2. If a basic building like Bank can be established & built to earn interest on Coins, Goods, Relics & Labour. Can follow the Workshop concept of fixed deposits of time for different rates. Also, the Banks can give out loans like in the real world.
Military units should gain experience and advance in levels.
3. Surviving units from a battle can accumulate experience points and advance in levels, becoming more powerful with higher statistics, etc.
Good Suggestions should be rewarded with game perks.
4. Players with Good suggestions that are taken up by the designers can be rewarded with perks such as Goods, Diamonds, Relics or Inventory items in the game. That way, more folks will be motivated to contribute ideas to make the game more fun & interesting.
Kindly lend your support to these ideas! Thank you!
Queen2500.
I have some ideas on making the game more interesting and need your support !
Expanding Trading Functions
1. I love the interactive Trading Aspect of Elvenar & I will like to suggest that the Trader can include these additional functions:
1) Goods can be sold for Coins or Labour.
2) Coins can be exchanged for Labour & vice versa, maybe with different seasonal rates.
3) Inventory Items gained from contests, Spells,Troops, & Relics can also be put up by players to be bought or sold using Coins, Goods, Labour or Knowledge Points.
New Basic Building - Bank
2. If a basic building like Bank can be established & built to earn interest on Coins, Goods, Relics & Labour. Can follow the Workshop concept of fixed deposits of time for different rates. Also, the Banks can give out loans like in the real world.
Military units should gain experience and advance in levels.
3. Surviving units from a battle can accumulate experience points and advance in levels, becoming more powerful with higher statistics, etc.
Good Suggestions should be rewarded with game perks.
4. Players with Good suggestions that are taken up by the designers can be rewarded with perks such as Goods, Diamonds, Relics or Inventory items in the game. That way, more folks will be motivated to contribute ideas to make the game more fun & interesting.
Kindly lend your support to these ideas! Thank you!
Queen2500.