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That is doubtless true, but is a reflection of your game priorities (given that you are focusing on the Tournament and have no aspiration to progress through further chapters). A player who concentrated on city progression, but was content with more modest Tournaments (especially via catering) could equally conclude that the Needles of Tempest (and Flying Academy etc.) were worthless for them.
Many such players may find the Sunset Towers to be rather useful.
You are forgetting that Sunset Towers also gives you seeds. My Lv 9 one gives me more than I get from three festival merchants.
A player who concentrated on city progression, but was content with more modest Tournaments (especially via catering) could equally conclude that the Needles of Tempest (and Flying Academy etc.) were worthless for them. Many such players may find the Sunset Towers to be rather useful.
What does that have to do with the above? I see not the slightest connection and completely disagree with that statement. I cannot see any use for a Sunset Tower for a town with no tourney ambitions? Why would they benefit?
Do chapters perhaps? Seeds for me is linked to sentient goods production, which is needed in spire if you don’t fight and definitely needed in unlocking research techs.I cannot see any use for a Sunset Tower for a town with no tourney ambitions? Why would they benefit?
Do chapters perhaps? Seeds for me is linked to sentient goods production, which is needed in spire if you don’t fight and definitely needed in unlocking research techs.
One use of Sunset Towers is to help speed up city progression through the chapters (as described in the post you quoted from, and also the subsequent one from @Solanix ). I was just trying to highlight that a player with different priorities could validly say that (for them) Sunset Towers is useful and the Needles of Tempest is worthless.
I agree to an extent. The game often asks for large chunks of resources at one time though (e.g. for upgrades, researches and even for catering), and this is particularly true for later chapters, upgrades and AWs. Keeping no stockpile and producing resources only when needed ("Just In Time") can create significant delays all over the place. Personally I always prefer to stockpile.
@Gargon667 all those Ancient Wonders you mentioned are also helping with the steadily flow of incoming Divine Seeds because the collectioin bonus of the Trader is depending on Main Hall level and Ancient Wonders Level.
Yes, I am at the end of chapter 16 and thankfully, each research is asking for 200+ KP. This gives me time to stockpile the goods needed for the finalisation of the research. Without a decay reduction, I would get the KP bar filled before I would have all the sentient goods together. Those seeds are precious to me
Same in my brain, the main use of seeds is for sentient goods production, which means you need a constant stream of seeds and have absolutely no benefit from a stockpile. If you have a stockpile, you simply have too many seeds, that will never get used and end up decaying. If you have a ST the stockpile will decay later, but unless you have a big pile of seed cost coming up, that has absolutely no benefit to you at all? Not having a ST will not reduce your sentient production.
Seeds for me is linked to sentient goods production, which is needed in spire if you don’t fight and definitely needed in unlocking research techs.
Can I just add though... Sunset Towers looks really cool. I've deleted it now since the new tournament calculations came in, but if it wasn't going to be hurting my scores then I would have let it stay in its place just because I like it a lot.
The problem is that I can't (or don't want to) play purely for aesthetics. My self imposed rules are complicated. In the old days if an AW was a little bit rubbish I would still have it because I liked it, but I would be able to justify its space much more if I upgraded it to a high level. Even Thrones of the High Men I used to keep. I knew it was useless, but for that reason alone I kept upgrading it because I thought... well, if I'm going to waste this plot of land then I might as well have a building that's giving me about 30k culture. I deleted Thrones too, because I can't continue my weak justification if there's no justification at all.You can add it back in as a lvl 1 Won´t affect your tourneys much and still looks the same I sometimes had it as lvl 1, when I fooled around with neighbour help chests. Had a lvl 1 lighthouse, Sunset towers and wasn´t there a 3rd one? I forgot, too long ago now.
Research in the new chapter (Team Spirit) requires 785k seeds according to Elven Architect
Later upgrades for a number of buildings including T1 manufactories, T2 manufactories and armories each require a few tens of thousands of seeds.
Fully levelling up just one of the later chapters AWs costs about 4 million seeds (!)
Additionally in C17 and C18 there is a conflict between Unurium and Divine Seeds production in the trader, which (depending on individual strategy) may also greatly reduce seed production for a period.
More generally Inno has a habit of finding new uses for resources as one progresses through the game. My city is intended to be flexible and to be able to do well in all aspects of the game. For me (as a player well into chapter 18) that means Sunset Towers is a valuable wonder. I don't think (and please correct me if I'm wrong) that any of the players confidently dismissing ST have faced any of the above challenges yet.
It's never going to be in one go. Upgrading Simia Sapiens to level 28 costs 70k seeds. That's chump change and the following level isn't going to present itself until you've invested nearly 1,500 KP into it. That isn't going to be instantaneous for anyone unless they've decided to hold onto thousands of KP and also want to time boost the upgrading. Just the upgrade time is an extra 2 days.Now we´re talking! 4 million seeds in one go as a regular occurence? I am with you SunTowers is the way to go!
But really how many people upgrade a late chapter AW from 0 to 30 in one go on a regular basis? Spread out over months? We´re back to not needing more than a standard daily production.
It's never going to be in one go. Upgrading Simia Sapiens to level 28 costs 70k seeds. That's chump change and the following level isn't going to present itself until you've invested nearly 1,500 KP into it. That isn't going to be instantaneous for anyone unless they've decided to hold onto thousands of KP and also want to time boost the upgrading. Just the upgrade time is an extra 2 days.