Far Reach
Conjurer
The limiting factor on the use of evolving buildings is presumably intended to be the pet food needed to keep them active. However, strategies exist to get virtually the entire benefit from some evolving buildings, using just occasional feeds. Most other evolving buildings can't remotely compete.
I suggest that instead of the feeding effect expiring when a fixed time has passed, it should instead expire after the building has delivered a certain amount of benefit. For example:
The fire phoenix is active until it has boosted attack in 100 battles
The brown bear is active until it has generated extra troops from the training of a certain number of squads
and so on
I suggest that instead of the feeding effect expiring when a fixed time has passed, it should instead expire after the building has delivered a certain amount of benefit. For example:
The fire phoenix is active until it has boosted attack in 100 battles
The brown bear is active until it has generated extra troops from the training of a certain number of squads
and so on
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