Killiak
Artisan
Version 1.186
It will go live on the EN servers from October 24th and on all other servers from October 26th.
On Mobile, the version will be available during that same week.
Improvements
Additional improvements to the Ancient Wonders are coming to beta and live servers. We'll have a specific separate communication about this.
A new inventory search bar will be added to all browser players on October 26th. This feature is already available on Mobile and was recently tested on the beta server.
Bug fixes
- Fixed a small merchant bug where the hiring costs for Chapter 21 were a bit too high. They are now fixed to follow the usual pattern, which is:
* 10% of your Coins Cap for the first Merchant
* 50% of your Coins Cap for the second Merchant
* 90% of your Coins Cap for the third Merchant
- Heavy Ranged Powerup appeared in a wrong position during the building phase, but now it is working correctly.
- We fixed a display issue when the player had over 20 Knowledge Points and used them in rapid succession for a brief moment incorrect amount was displayed. Now the correct amount of KP is displayed.
- We have fixed a display issue in the flat mode where some settlement buildings were displayed as manufactories.-Some conditions for certain quests were changed.
- Sometimes there was a missing "Finish" button in Season Pass quests until the player collected resources, now the issue is fixed.
- Other minor bugs have been fixed
Mobile
A display issue was fixed in the AW tab where text and icons were too close.
Kind regards
Your Elvenar team
It will go live on the EN servers from October 24th and on all other servers from October 26th.
On Mobile, the version will be available during that same week.
Improvements
Additional improvements to the Ancient Wonders are coming to beta and live servers. We'll have a specific separate communication about this.
A new inventory search bar will be added to all browser players on October 26th. This feature is already available on Mobile and was recently tested on the beta server.
Bug fixes
- Fixed a small merchant bug where the hiring costs for Chapter 21 were a bit too high. They are now fixed to follow the usual pattern, which is:
* 10% of your Coins Cap for the first Merchant
* 50% of your Coins Cap for the second Merchant
* 90% of your Coins Cap for the third Merchant
- Heavy Ranged Powerup appeared in a wrong position during the building phase, but now it is working correctly.
- We fixed a display issue when the player had over 20 Knowledge Points and used them in rapid succession for a brief moment incorrect amount was displayed. Now the correct amount of KP is displayed.
- We have fixed a display issue in the flat mode where some settlement buildings were displayed as manufactories.-Some conditions for certain quests were changed.
- Sometimes there was a missing "Finish" button in Season Pass quests until the player collected resources, now the issue is fixed.
- Other minor bugs have been fixed
Mobile
A display issue was fixed in the AW tab where text and icons were too close.
Kind regards
Your Elvenar team