TravelerSuzyq55745
Bard
lower the amount of goods wanted for research, and lower the decay on mana/seeds and sentient goods, these aspects of the game are far too high, it would also be good to trade mana, and purchase buildings that give seeds,
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AWs are your friend.lower the decay on mana/seeds and sentient goods
It is even more of an issue now, after all the AW improvements! Culture is the new choke point it seems.yeh but space for those is an issue too, losing a lot of players, when they get to these higher chapters
Timing your collection would be great if your working pattern allowed it (shrugs)Busy week ....
The decay aspect is addressed with AWs that reduce the decay.
Some of the research requirements are quite eye-popping, especially when it's decaying resources that are needed. Matter of timing your collections to minimise to the impact of the decay. And putting up good trades so they go almost immediately.
there is'nt any fun in the game nowIt is even more of an issue now, after all the AW improvements! Culture is the new choke point it seems.
Where did all the fun go?![]()
Yep, all the fun has evaporatedIt is even more of an issue now, after all the AW improvements! Culture is the new choke point it seems.
Where did all the fun go?![]()
Yep, all the fun has evaporated![]()