Dear Elvenar community,
I have a little suggestion, a little tweak, for our Spire Of Eternity that I think would give courage to more players actually try their luck in SoE as many of them just give up (in my experience) after first Lvl. And I am not surprised because very often, on higher levels, it's nothing else but luck. And you need like A LOT OF LUCK! It's very easy to just spends 100k and 100k of material with no progress.
The suggestion is that if we guess the material correctly at one spirit and not any other spirit requires that material, it should become unavailable to use it. Because now, it is that even if you guess it correctly, it still shows you to use that material for other spirits and so you get to the last 3rd try and you still have 4 spirits to guess and 5-6 sources to use.
I really think that it would improve SoE and encourage players to actually try and progress higher. And I really think it won't make it "ridiculously" easy. It will still be challenging. Just a bit more encouraging.
Now I am not coming with this idea out of nowhere. I am a big fan of Inno Games and it's actually another game from InnoGames Developers (Lost Survivors) that uses it and I feel like people are much more willing to try it.
Thank you
I have a little suggestion, a little tweak, for our Spire Of Eternity that I think would give courage to more players actually try their luck in SoE as many of them just give up (in my experience) after first Lvl. And I am not surprised because very often, on higher levels, it's nothing else but luck. And you need like A LOT OF LUCK! It's very easy to just spends 100k and 100k of material with no progress.
The suggestion is that if we guess the material correctly at one spirit and not any other spirit requires that material, it should become unavailable to use it. Because now, it is that even if you guess it correctly, it still shows you to use that material for other spirits and so you get to the last 3rd try and you still have 4 spirits to guess and 5-6 sources to use.
I really think that it would improve SoE and encourage players to actually try and progress higher. And I really think it won't make it "ridiculously" easy. It will still be challenging. Just a bit more encouraging.
Now I am not coming with this idea out of nowhere. I am a big fan of Inno Games and it's actually another game from InnoGames Developers (Lost Survivors) that uses it and I feel like people are much more willing to try it.
Thank you