Have I seen you here before? To participate in or to create forum discussions, you will need your own forum account. Register your account here!
July 9 plus 14 days = July 23. My guess would be this Thursday, but that's just a guess.I think you might be a week early for the new event starting, it is more likely to be next week, the 27th. It started on beta on July 9th and it normally starts on live 2 weeks from the following Monday later.
July 9 plus 14 days = July 23. My guess would be this Thursday, but that's just a guess.
It didn't happen today so it will be one or the other. My money would be on next Monday now, but I think we have had Thursday starts in the past.
This new fellowship Tournament banner has arrived in the Live Worlds with the latest upgrade.
<snip>
- Please feel free to submit your own comments!
I thought that by now players here have learnt not to ask for theses kind of changes because if the devs do something about it they certainly won't put 40 kps in chests 11-19, but they just might reduce all the kps form chests 1-10 and make it a 7 AWKP and then put 20 AWKP in chests 11-19 which only a handful of FS will occasionally get with the new system. We won't be getting lots of kps from provinces from now on so please don't say anything to jeopardise those from the original 10 chests. Although as @Killiak has pointed put, not sure what we will do with them if upgrading wonders will only hurt us.It is odd that the old tenth chest gives 30 KP - but chests 11 - 19, which are a lot harder, only give 10 each!
That really needs changing!!
I won't be holding my breathit is still undergoing testing and hopefully there are a lot of changes to make because the current concensus is that it is not fit for purpose right now.
1-10 and make it a 7 AWKP and then put 20 AWKP in chests 11-19
not sure what we will do with them if upgrading wonders will only hurt us.
Sabotage your enemies by dropping kp into their aw and thereby subtly forcing them to upgrade.
Agreed. The artwork may be pretty (but then again, which mobile game does not heavily rely on attractive artwork to induce spending?), but there is nothing in the Sorcerers' Pilgrimage Event worth the considerable investment of time and energy it requires. The Evolving Building is of no use to me, as a semi-casual player currently nearing the end of the Dwarves Chapter (Sorceresses for Elves? Really?), and the Daily Exclusives are no better or worse than the several remaining Dailies from the Air Traders' Journey which still remain in my Inventory, along with the Grand Prizes from the same Event, thanks to Elvenar's chronically irritating and, in Event Building terms, counterproductive lack of building space (does anyone without a fair few Premium Expansions, at the least, have space for them...?).[...] My only comment [about the new Event]: I don´t care, will be more or less the same as the last 3 events [...].
Ah... I could say so much on this. But I will (try to) refrain, if only to keep everyone sane by not launching into another of my interminable rants...! Still, there are a few points I'd like to make, since I have, with some difficulty, so far withheld...So now to the really interesting part of the last week or 2 - The tourney.
Agree 100% here. I also strongly dislike the Spire-style randomisation of Enemy Squads, which will (a) seriously reduce the effects of Crafted Mage and Light Ranged Boosters; (b) force me to spend time mixing and matching Troops and fighting mostly manually, bearing in mind that I already find Elvenar's combat more of a tedious necessity than an exciting diversion; and (c) generally make Tournaments much more difficult for those of us who already have to ration our Troops due to lack of Evolved Fire Phoenix/any Brown Bear/enough Time Instants earned from dedicated and higher-level Spire playing, which does not appeal to me since I personally find the Spire a net Diamond loser, not earner.4. The way difficulty is increased: by adding the spire formula instead of using SS? Extremely poor idea. Not only because of the aforementioned repetitiveness.
I'm not sure whether the apparently irrational decision to include Premium Expansions (at any percentage) in the Squad Size calculation, together with the currently very-high-to-unsupportable number of Orcs which are required of higher-level Cities which attempt to Cater, may not have been included in the Tournament's 'first iteration' on the Beta Server with precisely the intention of 'fixing' (or at least much reducing the impact of) these highly unpopular elements during second or subsequent iterations.[...] In my eyes this [Premium Expansions] is a point that has good chances to get changed before going live [...] I see no reason why not to change that to buy goodwill.
Although long-term existing players will in most cases probably feel just the same as you do, and rightly so, it's an unfortunate fact that new players (a) will be unlikely, in most cases, to stay long enough to build any AWs, let alone upgrade them; (b) will not realise that upgrading AWs is a factor in making the game's competitive elements more difficult (after all, this is very counter-intuitive!); and (c) even if they do discover this, will not remember any time when things were different, so those who remain, and persist in upgrading AWs, are unlikely to be very troubled by it.The biggest problem I see are the AW levels. [...] After all what is left in the game if you cannot upgrade your AWs anymore?
You are right, absolutely. But again (and I'm not trying to annoy you here; I find the proposed new changes very cynical, and most unfair to long-term players, to say the least...) - it is almost certainly new and short-term players, who will very probably never even reach Chapter 16 (or even the first Guest Race, for that matter) who are the targets of this change. They will find Tournaments, at first, very easy indeed, and this may well encourage them to spend on the early cut-price offers they always receive (or even on full-price items), if they stay around long enough. And if they leave, well... there are, nowadays, many more where they came from.Guest races are also penalized by doing all the extra techs, take chapter 16 it sucks horribly and will lower tourney scores considerably [...]
I'd take a bet that InnoGames' management, who are responsible for this change (not the developers, even though they tend to get the blame) are expecting you either to leave, or to adapt. I wish I could say anything else, once again, except 'very, very sad - but true'...So if I want to keep tourney scores, from now on I do not place anymore expansions, I do not upgrade my AWs and I do not play chapters? What on Earth do you think I will do in this game???