DeletedUser3
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Dear Elves and Humans,
Please post your feedback for the InnoGames TV May episode here. We would love to hear from you!
Please post your feedback for the InnoGames TV May episode here. We would love to hear from you!
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Although they didn't say explicitly, "you will not be able to delete the MA", they do say that the quest which asks you to build it will not be optional, so your question has been answered: once built you cannot delete it. I think the devs have listened to players to some extent though in that the MA is not what it could be. They are introducing new spells which may hopefully spur more players to build and use it.There was no answer to the biggest issue "Will the MA be deletable?"
Customers ignored = unhappy customers
Although they didn't say explicitly, "you will not be able to delete the MA", they do say that the quest which asks you to build it will not be optional, so your question has been answered: once built you cannot delete it. I think the devs have listened to players to some extent though in that the MA is not what it could be. They are introducing new spells which may hopefully spur more players to build and use it.
@oldskoolrx7, you have to remember that different/better cultural buildings become available during the game, which is why you can delete those. The devs are set on the MA being a permanent building in a player's city.
Don't get me wrong, I agree that the MA is severely flawed at the moment. Sure it gives a purpose to collecting and using relics, but the spells themselves are limited. I myself don't use the MA much - I produce spells but they just seem to rack up. I find it is quite pointless using them as quite often you cast them and then the effect is gone by the time you log back in (unless you play every spare minute of the day).This is true, it is a slightly flawed example.
It doesn't change that the majority (other than a few die-hards) don't want the MA as it is. There are a bunch of solutions (being deletable was my favourite) or reducing it in size.
The issue here is that the devs put out a building that you are FORCED to make, which is huge and it can be shown to become completely redundant (as the game currently stands) Culture buildings you are FORCED to make, yet you can delete them (and not be able to progress, but hey!)
To stay completely on topic, there is no reason that ALL buildings can't be deletable, the core issue is that the MA represents the elephant in the corner. The devs say to ignore it and it will be useful, some like elephants and others don't like the space it takes up, what are you going to do with an elephant?
The second Magic Academy slot doesn't require diamonds, and it lowers the spell creation time to 6.5 hours.won't have to spend diamonds to upgrade the MA?
The second Magic Academy slot doesn't require diamonds, and it lowers the spell creation time to 6.5 hours.
If you're logging on every 12 hours then the Magic Academy won't go any faster anyway, even with Diamond slots.
It's not obvious to me why anybody would spend any diamonds for more slots.
If you're only dropping by once every 24 hours, the spells aren't going to be much use anyway.
All we can hope for is that they make it worth having. I know I could be using that space for a residence or manufactory right now...Why should it be any different than the Barracks??
Just as a side note, all of the basic buildings OTHER THAN the Trader can be upgraded,
so I'm wondering what the Developers might have on a slow simmer, somewhere?