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[Summary] - Inventory of all buildings in player's city.
[Details] - As a city gets bigger, it is easy to loose track of the number, and types, of buildings etc. a player currently has in their city, and what level each building is at.
[Reasons for implementing] - For the same reason for having an inventory of supplies in the hall - Allows player to keep track of the buildings in their city and what level each building is at.
[Impact on other game features] - Improves game play / flow and allows players to keep track of things.
[Details] - As a city gets bigger, it is easy to loose track of the number, and types, of buildings etc. a player currently has in their city, and what level each building is at.
[Reasons for implementing] - For the same reason for having an inventory of supplies in the hall - Allows player to keep track of the buildings in their city and what level each building is at.
[Impact on other game features] - Improves game play / flow and allows players to keep track of things.